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[Keyboard] Rebuild treadstone48 rev1 firmware (#7856)

* Keyboard: add treeadstone48

* rename layout defines

* Use of pragma once

* move common include code

* fixed info.json

* change keymap layout from kc to normal

* fix alpha revision keymap

* fixed info.json

* remove USE_Link_Time_Optimization

* I re-created treastone48 keyboard firmware from ./util/new_keyboard.sh
After that I use common OLED_DRIVER, RGB_LIGHT and SPLIT_KEYBOARD options.
And then check all keymap.

* Modified by PR review
This commit is contained in:
marksard 2020-01-14 03:06:40 +09:00 committed by Drashna Jaelre
parent 1b8cb95f2e
commit 240e1ef6fd
33 changed files with 510 additions and 2568 deletions

View file

@ -1,8 +1,9 @@
#ifdef SSD1306OLED
#ifdef OLED_DRIVER_ENABLE
#include QMK_KEYBOARD_H
#include "ssd1306.h"
#include <stdio.h>
#include <string.h>
void render_logo(struct CharacterMatrix *matrix) {
void render_logo(void) {
const char logo_buf[]={
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
@ -10,10 +11,10 @@ void render_logo(struct CharacterMatrix *matrix) {
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
0};
matrix_write(matrix, logo_buf);
oled_write(logo_buf, false);
}
static char keylog_buf[24] = "Key state ready.";
static char keylog_buf[24] = "Key state ready.\n";
const char code_to_name[60] = {
' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f',
'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p',
@ -27,14 +28,14 @@ void update_key_status(uint16_t keycode, keyrecord_t *record) {
if (!record->event.pressed) return;
char name = (keycode < 60) ? code_to_name[keycode] : ' ';
snprintf(keylog_buf, sizeof(keylog_buf) - 1, "Key:%dx%d %2x %c",
snprintf(keylog_buf, sizeof(keylog_buf) - 1, "Key:%dx%d %2x %c\n",
record->event.key.row, record->event.key.col,
(uint16_t)keycode, name);
}
void render_key_status(struct CharacterMatrix *matrix) {
void render_key_status(void) {
matrix_write(matrix, keylog_buf);
oled_write(keylog_buf, false);
}
static char lock_buf[24] = "Lock state ready.\n";
@ -48,9 +49,9 @@ void update_lock_status(void) {
num_lock, caps_lock, scrl_lock);
}
void render_lock_status(struct CharacterMatrix *matrix) {
void render_lock_status(void) {
matrix_write(matrix, lock_buf);
oled_write(lock_buf, false);
}
#ifdef RGBLIGHT_ENABLE
@ -75,9 +76,9 @@ void update_led_status(void) {
}
}
void render_led_status(struct CharacterMatrix *matrix) {
void render_led_status(void) {
matrix_write(matrix, led_buf);
oled_write(led_buf, false);
}
#endif
#endif