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Clarify naming between LCD_BACKLIGHT and LED_BACKLIGHT

This commit is contained in:
Fred Sundvik 2017-07-09 17:46:51 +03:00 committed by Jack Humbert
parent f3c113fb5a
commit 2251560256
9 changed files with 73 additions and 73 deletions

View file

@ -26,7 +26,7 @@
#endif
#ifdef BACKLIGHT_ENABLE
#include "led_keyframes.h"
#include "led_backlight_keyframes.h"
#endif
#include "visualizer_keyframes.h"
@ -39,10 +39,10 @@ static bool keyframe_enable(keyframe_animation_t* animation, visualizer_state_t*
lcd_keyframe_enable(animation, state);
#endif
#ifdef LCD_BACKLIGHT_ENABLE
backlight_keyframe_enable(animation, state);
lcd_backlight_keyframe_enable(animation, state);
#endif
#ifdef BACKLIGHT_ENABLE
led_keyframe_enable(animation, state);
led_backlight_keyframe_enable(animation, state);
#endif
return false;
}
@ -52,10 +52,10 @@ static bool keyframe_disable(keyframe_animation_t* animation, visualizer_state_t
lcd_keyframe_disable(animation, state);
#endif
#ifdef LCD_BACKLIGHT_ENABLE
backlight_keyframe_disable(animation, state);
lcd_backlight_keyframe_disable(animation, state);
#endif
#ifdef BACKLIGHT_ENABLE
led_keyframe_disable(animation, state);
led_backlight_keyframe_disable(animation, state);
#endif
return false;
}
@ -63,10 +63,10 @@ static bool keyframe_disable(keyframe_animation_t* animation, visualizer_state_t
static bool keyframe_fade_in(keyframe_animation_t* animation, visualizer_state_t* state) {
bool ret = false;
#ifdef LCD_BACKLIGHT_ENABLE
ret |= backlight_keyframe_animate_color(animation, state);
ret |= lcd_backlight_keyframe_animate_color(animation, state);
#endif
#ifdef BACKLIGHT_ENABLE
ret |= led_keyframe_fade_in_all(animation, state);
ret |= led_backlight_keyframe_fade_in_all(animation, state);
#endif
return ret;
}
@ -74,10 +74,10 @@ static bool keyframe_fade_in(keyframe_animation_t* animation, visualizer_state_t
static bool keyframe_fade_out(keyframe_animation_t* animation, visualizer_state_t* state) {
bool ret = false;
#ifdef LCD_BACKLIGHT_ENABLE
ret |= backlight_keyframe_animate_color(animation, state);
ret |= lcd_backlight_keyframe_animate_color(animation, state);
#endif
#ifdef BACKLIGHT_ENABLE
ret |= led_keyframe_fade_out_all(animation, state);
ret |= led_backlight_keyframe_fade_out_all(animation, state);
#endif
return ret;
}
@ -133,20 +133,20 @@ keyframe_animation_t led_test_animation = {
},
.frame_functions = {
led_keyframe_fade_in_all,
led_backlight_keyframe_fade_in_all,
keyframe_no_operation,
led_keyframe_fade_out_all,
led_keyframe_crossfade,
led_keyframe_left_to_right_gradient,
led_keyframe_crossfade,
led_keyframe_top_to_bottom_gradient,
led_keyframe_mirror_orientation,
led_keyframe_crossfade,
led_keyframe_left_to_right_gradient,
led_keyframe_crossfade,
led_keyframe_top_to_bottom_gradient,
led_keyframe_normal_orientation,
led_keyframe_crossfade,
led_backlight_keyframe_fade_out_all,
led_backlight_keyframe_crossfade,
led_backlight_keyframe_left_to_right_gradient,
led_backlight_keyframe_crossfade,
led_backlight_keyframe_top_to_bottom_gradient,
led_backlight_keyframe_mirror_orientation,
led_backlight_keyframe_crossfade,
led_backlight_keyframe_left_to_right_gradient,
led_backlight_keyframe_crossfade,
led_backlight_keyframe_top_to_bottom_gradient,
led_backlight_keyframe_normal_orientation,
led_backlight_keyframe_crossfade,
},
};
#endif

View file

@ -58,7 +58,7 @@ static keyframe_animation_t color_animation = {
// this prevents the color from changing when activating the layer
// momentarily
.frame_lengths = {gfxMillisecondsToTicks(200), gfxMillisecondsToTicks(500)},
.frame_functions = {keyframe_no_operation, backlight_keyframe_animate_color},
.frame_functions = {keyframe_no_operation, lcd_backlight_keyframe_animate_color},
};
void initialize_user_visualizer(visualizer_state_t* state) {

View file

@ -79,7 +79,7 @@ static keyframe_animation_t one_led_color = {
.num_frames = 1,
.loop = false,
.frame_lengths = {gfxMillisecondsToTicks(0)},
.frame_functions = {backlight_keyframe_set_color},
.frame_functions = {lcd_backlight_keyframe_set_color},
};
bool swap_led_target_color(keyframe_animation_t* animation, visualizer_state_t* state) {
@ -94,7 +94,7 @@ static keyframe_animation_t two_led_colors = {
.num_frames = 2,
.loop = true,
.frame_lengths = {gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(0)},
.frame_functions = {backlight_keyframe_set_color, swap_led_target_color},
.frame_functions = {lcd_backlight_keyframe_set_color, swap_led_target_color},
};
// The LCD animation alternates between the layer name display and a

View file

@ -20,7 +20,7 @@
#include "visualizer.h"
#ifdef BACKLIGHT_ENABLE
#include "led_keyframes.h"
#include "led_backlight_keyframes.h"
#endif
#include "visualizer_keyframes.h"
@ -30,14 +30,14 @@
static bool keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
#ifdef BACKLIGHT_ENABLE
led_keyframe_enable(animation, state);
led_backlight_keyframe_enable(animation, state);
#endif
return false;
}
static bool keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
#ifdef BACKLIGHT_ENABLE
led_keyframe_disable(animation, state);
led_backlight_keyframe_disable(animation, state);
#endif
return false;
}
@ -45,7 +45,7 @@ static bool keyframe_disable(keyframe_animation_t* animation, visualizer_state_t
static bool keyframe_fade_in(keyframe_animation_t* animation, visualizer_state_t* state) {
bool ret = false;
#ifdef BACKLIGHT_ENABLE
ret |= led_keyframe_fade_in_all(animation, state);
ret |= led_backlight_keyframe_fade_in_all(animation, state);
#endif
return ret;
}
@ -53,7 +53,7 @@ static bool keyframe_fade_in(keyframe_animation_t* animation, visualizer_state_t
static bool keyframe_fade_out(keyframe_animation_t* animation, visualizer_state_t* state) {
bool ret = false;
#ifdef BACKLIGHT_ENABLE
ret |= led_keyframe_fade_out_all(animation, state);
ret |= led_backlight_keyframe_fade_out_all(animation, state);
#endif
return ret;
}
@ -107,20 +107,20 @@ keyframe_animation_t led_test_animation = {
},
.frame_functions = {
led_keyframe_fade_in_all,
led_backlight_keyframe_fade_in_all,
keyframe_no_operation,
led_keyframe_fade_out_all,
led_keyframe_crossfade,
led_keyframe_left_to_right_gradient,
led_keyframe_crossfade,
led_keyframe_top_to_bottom_gradient,
led_keyframe_mirror_orientation,
led_keyframe_crossfade,
led_keyframe_left_to_right_gradient,
led_keyframe_crossfade,
led_keyframe_top_to_bottom_gradient,
led_keyframe_normal_orientation,
led_keyframe_crossfade,
led_backlight_keyframe_fade_out_all,
led_backlight_keyframe_crossfade,
led_backlight_keyframe_left_to_right_gradient,
led_backlight_keyframe_crossfade,
led_backlight_keyframe_top_to_bottom_gradient,
led_backlight_keyframe_mirror_orientation,
led_backlight_keyframe_crossfade,
led_backlight_keyframe_left_to_right_gradient,
led_backlight_keyframe_crossfade,
led_backlight_keyframe_top_to_bottom_gradient,
led_backlight_keyframe_normal_orientation,
led_backlight_keyframe_crossfade,
},
};
#endif