Keymap: 4x4 pro micro (#3976)
* 4x4 - pro micro version * pro-micro setup on 4x4 * tap dance LCTL/RESET key * remove test file * more research * revert a couple un-intended edits * opt_defs version of adding custom rules.mk variables * cleanup * cleanup * cleanup * cleanup * layout edits * layout edits * keymap edit * numpad layout change * got tap dance layer-switch working * keymap changes * temporary revert * restore previous settings * misc fixes * layer order change * fix layout matrix * Update tapdances.c
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7 changed files with 158 additions and 28 deletions
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@ -1,7 +1,7 @@
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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//QMK DFU settings (ProMicro boards)
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//QMK DFU settings (ProMicro boards with QMK bootloader)
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// set top left key as bootloader mode escape key on Lets Split rev2
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#if defined(KEYBOARD_lets_split_rev2)
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#define QMK_LED B0
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@ -13,10 +13,25 @@
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#endif
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// set top left key as bootloader mode escape key on 4x4 48key layout
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#if defined(KEYBOARD_4x4)
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#if defined(KEYBOARD_4x4) && !defined(PRO_MICRO)
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#define QMK_LED B0
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#define QMK_ESC_OUTPUT C6 // usually COL
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#define QMK_ESC_INPUT B2 // usually ROW
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#endif
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// use alternate settings for 4x4 board using ProMicro instead of Micro
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// usage: make 4x4:wanleg PM=yes
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#if defined(KEYBOARD_4x4) && defined(PRO_MICRO)
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#define QMK_ESC_OUTPUT F4 // usually COL
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#define QMK_ESC_INPUT D1 // usually ROW
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#define QMK_LED B0
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//need to undefine standard 4x4 array before defining alternate ProMicro array
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#undef MATRIX_ROW_PINS
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#undef MATRIX_COL_PINS
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#define MATRIX_ROW_PINS { D1, D0, D4, C6 }
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//last 4 elements of the column array are are not broken out on a ProMicro (included only to preserve array structure)
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#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, B6, B5, B4, E6, D7, F0, B7, D6, F1 }
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#endif
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#endif
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@ -15,6 +15,22 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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_______________Qwerty_Row__2_______________,
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KC_LCTL, KC_LGUI, KC_LALT, GHERKIN, SUBTER, SH_T(KC_SPC), SH_T(KC_SPC), SUPRA, KC_RGUI, KC_RALT, GHERKIN, KC_RCTL
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),
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#elif defined(KEYBOARD_4x4)
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[_GK] = LAYOUT_ortho_4x12_wrapper(
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_______________GherkinLike_0_______________,
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_______________GherkinLike_1_______________,
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_______________GherkinLike_2_______________,
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TD(RST_TAP_DANCE), KC_LGUI, KC_LALT, NUMPAD, NUMBER, ETCETERA, KC_SPC,DIRECTION, KC_RGUI, KC_RALT, KC_DEL, KC_RCTL
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),
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[PAD] = LAYOUT_ortho_4x4_wrapper(
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_______________NUMPAD_Row__0_______________,
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_______________NUMPAD_Row__1_______________,
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_______________NUMPAD_Row__2_______________,
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_______________NUMPAD_Row__3_______________
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),
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#else
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[_GK] = LAYOUT_ortho_4x12_wrapper(
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_______________GherkinLike_0_______________,
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@ -64,4 +80,5 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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______________ETCETERA_Row__2______________,
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______________ETCETERA_Row__3______________
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),
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};
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