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Enhance overlapping mouse keys control (#23341)

Enhance the overlapping mouse key press acceleration (introduced in #21494) with user preprocessor controls.
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フィルターペーパー 2024-08-19 10:18:28 +08:00 committed by GitHub
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@ -203,6 +203,19 @@ Tips:
* Keep `MOUSEKEY_MOVE_DELTA` at 1. This allows precise movements before the gliding effect starts.
* Mouse wheel options are the same as the default accelerated mode, and do not use inertia.
### Overlapping mouse key control
When additional overlapping mouse key is pressed, the mouse cursor will continue in a new direction with the same acceleration. The following settings can be used to reset the acceleration with new overlapping keys for more precise control if desired:
|Define |Default |Description |
|------------------------------|----------------------|-----------------------------------------------------------------------|
|`MOUSEKEY_OVERLAP_RESET` |undefined |Enables overlapping mouse key control |
|`MOUSEKEY_OVERLAP_MOVE_DELTA` |`MOUSEKEY_MOVE_DELTA` |Step size of reset movement acceleration |
|`MOUSEKEY_OVERLAP_WHEEL_DELTA`|`MOUSEKEY_WHEEL_DELTA`|Step size of reset mouse wheel acceleration |
|`MOUSEKEY_OVERLAP_INTERVAL` |`MOUSEKEY_INTERVAL` |Reset time between cursor movements in milliseconds (Kinetic mode only)|
?> This feature will not be applied on Inertial mode
## Use with PS/2 Mouse and Pointing Device
Mouse keys button state is shared with [PS/2 mouse](ps2_mouse) and [pointing device](pointing_device) so mouse keys button presses can be used for clicks and drags.