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tool/mbed/mbed-sdk/libraries/USBDevice/USBMSD/USBMSD.h
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tool/mbed/mbed-sdk/libraries/USBDevice/USBMSD/USBMSD.h
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/* Copyright (c) 2010-2011 mbed.org, MIT License
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this software
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* and associated documentation files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all copies or
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* substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
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* BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef USBMSD_H
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#define USBMSD_H
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/* These headers are included for child class. */
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#include "USBEndpoints.h"
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#include "USBDescriptor.h"
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#include "USBDevice_Types.h"
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#include "USBDevice.h"
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/**
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* USBMSD class: generic class in order to use all kinds of blocks storage chip
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*
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* Introduction
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*
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* The USBMSD implements the MSD protocol. It permits to access a memory chip (flash, sdcard,...)
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* from a computer over USB. But this class doesn't work standalone, you need to subclass this class
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* and define virtual functions which are called in USBMSD.
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*
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* How to use this class with your chip ?
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*
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* You have to inherit and define some pure virtual functions (mandatory step):
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* - virtual int disk_read(char * data, int block): function to read a block
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* - virtual int disk_write(const char * data, int block): function to write a block
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* - virtual int disk_initialize(): function to initialize the memory
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* - virtual int disk_sectors(): return the number of blocks
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* - virtual int disk_size(): return the memory size
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* - virtual int disk_status(): return the status of the storage chip (0: OK, 1: not initialized, 2: no medium in the drive, 4: write protection)
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*
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* All functions names are compatible with the fat filesystem library. So you can imagine using your own class with
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* USBMSD and the fat filesystem library in the same program. Just be careful because there are two different parts which
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* will access the sd card. You can do a master/slave system using the disk_status method.
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*
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* Once these functions defined, you can call connect() (at the end of the constructor of your class for instance)
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* of USBMSD to connect your mass storage device. connect() will first call disk_status() to test the status of the disk.
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* If disk_status() returns 1 (disk not initialized), then disk_initialize() is called. After this step, connect() will collect information
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* such as the number of blocks and the memory size.
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*/
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class USBMSD: public USBDevice {
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public:
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/**
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* Constructor
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*
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* @param vendor_id Your vendor_id
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* @param product_id Your product_id
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* @param product_release Your preoduct_release
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*/
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USBMSD(uint16_t vendor_id = 0x0703, uint16_t product_id = 0x0104, uint16_t product_release = 0x0001);
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/**
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* Connect the USB MSD device. Establish disk initialization before really connect the device.
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*
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* @param blocking if not configured
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* @returns true if successful
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*/
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bool connect(bool blocking = true);
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/**
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* Disconnect the USB MSD device.
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*/
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void disconnect();
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/**
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* Destructor
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*/
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~USBMSD();
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protected:
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/*
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* read one or more blocks on a storage chip
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*
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* @param data pointer where will be stored read data
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* @param block starting block number
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* @param count number of blocks to read
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* @returns 0 if successful
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*/
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virtual int disk_read(uint8_t* data, uint64_t block, uint8_t count) = 0;
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/*
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* write one or more blocks on a storage chip
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*
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* @param data data to write
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* @param block starting block number
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* @param count number of blocks to write
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* @returns 0 if successful
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*/
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virtual int disk_write(const uint8_t* data, uint64_t block, uint8_t count) = 0;
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/*
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* Disk initilization
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*/
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virtual int disk_initialize() = 0;
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/*
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* Return the number of blocks
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*
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* @returns number of blocks
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*/
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virtual uint64_t disk_sectors() = 0;
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/*
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* Return memory size
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*
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* @returns memory size
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*/
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virtual uint64_t disk_size() = 0;
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/*
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* To check the status of the storage chip
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*
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* @returns status: 0: OK, 1: disk not initialized, 2: no medium in the drive, 4: write protected
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*/
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virtual int disk_status() = 0;
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/*
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* Get string product descriptor
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*
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* @returns pointer to the string product descriptor
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*/
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virtual uint8_t * stringIproductDesc();
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/*
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* Get string interface descriptor
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*
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* @returns pointer to the string interface descriptor
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*/
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virtual uint8_t * stringIinterfaceDesc();
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/*
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* Get configuration descriptor
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*
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* @returns pointer to the configuration descriptor
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*/
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virtual uint8_t * configurationDesc();
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/*
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* Callback called when a packet is received
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*/
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virtual bool EPBULK_OUT_callback();
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/*
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* Callback called when a packet has been sent
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*/
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virtual bool EPBULK_IN_callback();
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/*
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* Set configuration of device. Add endpoints
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*/
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virtual bool USBCallback_setConfiguration(uint8_t configuration);
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/*
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* Callback called to process class specific requests
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*/
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virtual bool USBCallback_request();
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private:
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// MSC Bulk-only Stage
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enum Stage {
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READ_CBW, // wait a CBW
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ERROR, // error
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PROCESS_CBW, // process a CBW request
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SEND_CSW, // send a CSW
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WAIT_CSW, // wait that a CSW has been effectively sent
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};
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// Bulk-only CBW
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typedef struct {
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uint32_t Signature;
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uint32_t Tag;
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uint32_t DataLength;
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uint8_t Flags;
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uint8_t LUN;
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uint8_t CBLength;
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uint8_t CB[16];
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} PACKED CBW;
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// Bulk-only CSW
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typedef struct {
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uint32_t Signature;
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uint32_t Tag;
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uint32_t DataResidue;
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uint8_t Status;
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} PACKED CSW;
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//state of the bulk-only state machine
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Stage stage;
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// current CBW
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CBW cbw;
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// CSW which will be sent
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CSW csw;
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// addr where will be read or written data
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uint32_t addr;
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// length of a reading or writing
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uint32_t length;
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// memory OK (after a memoryVerify)
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bool memOK;
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// cache in RAM before writing in memory. Useful also to read a block.
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uint8_t * page;
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int BlockSize;
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uint64_t MemorySize;
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uint64_t BlockCount;
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void CBWDecode(uint8_t * buf, uint16_t size);
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void sendCSW (void);
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bool inquiryRequest (void);
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bool write (uint8_t * buf, uint16_t size);
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bool readFormatCapacity();
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bool readCapacity (void);
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bool infoTransfer (void);
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void memoryRead (void);
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bool modeSense6 (void);
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void testUnitReady (void);
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bool requestSense (void);
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void memoryVerify (uint8_t * buf, uint16_t size);
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void memoryWrite (uint8_t * buf, uint16_t size);
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void reset();
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void fail();
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};
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#endif
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