Launchpad (#2767)
* Line ending stuff again * Added base launchpad files and a default layout * Updated KEYMAP to LAYOUT, also editing default keymap a bit and added a readme
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66
keyboards/launchpad/keymaps/default/keymap.c
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66
keyboards/launchpad/keymaps/default/keymap.c
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// Below layout is based upon /u/That-Canadian's planck layout
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#include "launchpad.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _FUNC 15
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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// Defines for task manager and such
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#define CALTDEL LCTL(LALT(KC_DEL))
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#define TSKMGR LCTL(LSFT(KC_ESC))
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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* ,-------------.
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* | 1 | 2 |
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* |------+------|
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* | 3 | 4 |
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* |------+------|
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* | 5 | 6 |
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* |------+------|
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* | FUNC | 8 |
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* `-------------'
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*/
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[_QWERTY] = LAYOUT( \
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KC_1, KC_2, \
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KC_3, KC_4, \
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KC_5, KC_6, \
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MO(_FUNC), KC_8 \
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),
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/* Function
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* ,-------------.
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* | Q |CALDEL|
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* |------+------|
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* | A |TSKMGR|
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* |------+------|
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* | Z | X |
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* |------+------|
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* | | C |
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* `-------------'
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*/
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[_FUNC] = LAYOUT( \
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KC_Q, CALTDEL, \
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KC_A, TSKMGR, \
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KC_Z, KC_X, \
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_______, KC_C \
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)
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};
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void matrix_init_user(void) {
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}
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