Add user defined function to action.
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6 changed files with 168 additions and 101 deletions
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@ -21,6 +21,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "keycode.h"
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/* Execute action per keyevent */
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void action_exec(keyevent_t event);
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/* Struct to record event and tap count */
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typedef struct {
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keyevent_t event;
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uint8_t tap_count;
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} keyrecord_t;
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/* Action struct.
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*
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* In avr-gcc bit field seems to be assigned from LSB(bit0) to MSB(bit15).
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@ -48,7 +58,7 @@ typedef union {
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} key;
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struct action_layer {
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uint16_t code :8;
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uint16_t opt :4;
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uint16_t val :4;
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uint16_t kind :4;
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} layer;
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struct action_usage {
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@ -58,7 +68,7 @@ typedef union {
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} usage;
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struct action_command {
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uint16_t id :8;
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uint16_t option :4;
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uint16_t opt :4;
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uint16_t kind :4;
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} command;
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struct action_function {
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@ -68,18 +78,6 @@ typedef union {
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} func;
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} action_t;
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/* Struct to record action and tap count */
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typedef struct {
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keyevent_t event;
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uint8_t tap_count;
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} keyrecord_t;
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/* execute action per keyevent */
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void action_exec(keyevent_t event);
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typedef void (*action_func_t)(keyevent_t event, uint8_t opt); // TODO:no need?
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void action_call_function(keyevent_t event, uint8_t id); // TODO: action function
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/*
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* Utilities for actions.
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@ -94,6 +92,7 @@ void clear_keyboard_but_mods(void);
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bool sending_anykey(void);
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void layer_switch(uint8_t new_layer);
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bool is_tap_key(key_t key);
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bool waiting_buffer_has_anykey_pressed(void);
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@ -203,9 +202,6 @@ ACT_FUNCTION(1111):
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1111| address(12) Function?
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1111|opt | id(8) Function?
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TODO: modifier + function by tap?
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for example: LShift + '('[Shift+9] and RShift + ')'[Shift+0]
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http://deskthority.net/workshop-f7/tmk-keyboard-firmware-collection-t4478.html#p90052
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*/
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enum action_kind_id {
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ACT_LMODS = 0b0000,
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@ -226,8 +222,12 @@ enum action_kind_id {
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ACT_FUNCTION = 0b1111
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};
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enum acion_param {
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ONE_SHOT = 0x00,
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enum params {
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P_ONESHOT = 0x00,
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};
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enum options {
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O_TAP = 0x8,
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};
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@ -251,14 +251,14 @@ enum acion_param {
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/* Mods + Tap key */
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#define ACTION_LMODS_TAP_KEY(mods, key) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | (key))
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#define ACTION_LMODS_ONESHOT(mods) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | ONE_SHOT)
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#define ACTION_LMODS_ONESHOT(mods) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | P_ONESHOT)
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#define ACTION_RMODS_TAP_KEY(mods, key) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | (key))
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#define ACTION_RMODS_ONESHOT(mods) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | ONE_SHOT)
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#define ACTION_RMODS_ONESHOT(mods) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | P_ONESHOT)
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/* Mod + Tap key */
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#define ACTION_LMOD_TAP_KEY(mod, key) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key))
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#define ACTION_LMOD_ONESHOT(mod) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | ONE_SHOT)
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#define ACTION_LMOD_ONESHOT(mod) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | P_ONESHOT)
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#define ACTION_RMOD_TAP_KEY(mod, key) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key))
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#define ACTION_RMOD_ONESHOT(mod) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | ONE_SHOT)
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#define ACTION_RMOD_ONESHOT(mod) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | P_ONESHOT)
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// TODO: contemplate about layer action
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/* Switch current layer */
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@ -304,5 +304,6 @@ enum acion_param {
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/* Function */
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#define ACTION_FUNCTION(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | id)
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#define ACTION_FUNCTION_TAP(id) ACTION(ACT_FUNCTION, O_TAP<<8 | id)
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#endif /* ACTION_H */
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