Tap Dance: remove qk_
prefix (#19313)
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parent
83e8e5845a
commit
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298 changed files with 1327 additions and 1327 deletions
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@ -22,7 +22,7 @@
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#include "action_layer.h"
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#include "process_keycode/process_tap_dance.h"
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void tap_dance_mouse_btns (qk_tap_dance_state_t *state, void *user_data) {
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void tap_dance_mouse_btns (tap_dance_state_t *state, void *user_data) {
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switch(state->count){
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case 1:
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register_code(KC_BTN1);
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@ -72,7 +72,7 @@ static void switch_default_layer(uint8_t layer) {
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}
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*/
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void tap_dance_df_bepo_layers_switch (qk_tap_dance_state_t *state, void *user_data) {
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void tap_dance_df_bepo_layers_switch (tap_dance_state_t *state, void *user_data) {
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switch(state->count){
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case 1:
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switch_default_layer(_DVORAK_BP);
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@ -89,7 +89,7 @@ void tap_dance_df_bepo_layers_switch (qk_tap_dance_state_t *state, void *user_da
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reset_tap_dance(state);
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}
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void tap_dance_layer_switch (qk_tap_dance_state_t *state, void *user_data) {
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void tap_dance_layer_switch (tap_dance_state_t *state, void *user_data) {
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switch(state->count){
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case 1:
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if(on_qwerty())
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@ -115,7 +115,7 @@ void tap_dance_layer_switch (qk_tap_dance_state_t *state, void *user_data) {
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reset_tap_dance(state);
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}
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void tap_dance_default_layer_switch (qk_tap_dance_state_t *state, void *user_data) {
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void tap_dance_default_layer_switch (tap_dance_state_t *state, void *user_data) {
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switch(state->count){
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case 1:
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switch_default_layer(_DVORAK);
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@ -178,7 +178,7 @@ void switch_default_layer_on_bepo(int count) {
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// a qwerty software keyboard and a bepo software keyboard.
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// if shifted, choose layers based on the other software keyboard, otherwise choose only
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// layers that work on the current software keyboard.
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void tap_dance_default_os_layer_switch (qk_tap_dance_state_t *state, void *user_data) {
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void tap_dance_default_os_layer_switch (tap_dance_state_t *state, void *user_data) {
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//uint8_t shifted = (get_mods() & MOD_BIT(KC_LSFT|KC_RSFT));
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bool shifted = ( keyboard_report->mods & (MOD_BIT(KC_LSFT)|MOD_BIT(KC_RSFT)) );
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int qwerty = on_qwerty();
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@ -230,7 +230,7 @@ void tap_dance_default_os_layer_switch (qk_tap_dance_state_t *state, void *user_
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* For the third point, there does exist the 'DOUBLE_SINGLE_TAP', however this is not fully tested
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*
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*/
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int cur_dance (qk_tap_dance_state_t *state) {
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int cur_dance (tap_dance_state_t *state) {
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if (state->count == 1) {
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if (state->interrupted || !state->pressed) return SINGLE_TAP;
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//key has not been interrupted, but they key is still held. Means you want to send a 'HOLD'.
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@ -257,7 +257,7 @@ int cur_dance (qk_tap_dance_state_t *state) {
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}
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//Tap Dance Definitions
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qk_tap_dance_action_t tap_dance_actions[] = {
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tap_dance_action_t tap_dance_actions[] = {
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//Tap once for Esc, twice for Caps Lock
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[TD_ESC_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_CAPS),
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[TD_TAB_BKTAB] = ACTION_TAP_DANCE_DOUBLE(KC_TAB, LSFT(KC_TAB)),
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