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Tap Dance: remove qk_ prefix (#19313)

This commit is contained in:
Ryan 2022-12-15 07:40:25 +11:00 committed by GitHub
parent 83e8e5845a
commit 1978007fae
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GPG key ID: 4AEE18F83AFDEB23
298 changed files with 1327 additions and 1327 deletions

View file

@ -1,7 +1,7 @@
#include "tap_dance.h"
//**************** Definitions needed for quad function to work *********************//
#ifdef QUAD_DANCE
int cur_dance(qk_tap_dance_state_t *state)
int cur_dance(tap_dance_state_t *state)
{
if (state->count == 1)
{
@ -30,8 +30,8 @@ int cur_dance(qk_tap_dance_state_t *state)
# endif
// Slightly better tap dance double: interruption sends double single and any number over double sends the single that number of times
void qk_tap_dance_pair_finished_safe(qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
void tap_dance_pair_finished_safe(tap_dance_state_t *state, void *user_data) {
tap_dance_pair_t *pair = (tap_dance_pair_t *)user_data;
int count = state->count;
if (state->count == 2) {
if (state->interrupted){
@ -47,8 +47,8 @@ void qk_tap_dance_pair_finished_safe(qk_tap_dance_state_t *state, void *user_dat
}
}
void qk_tap_dance_pair_reset_safe(qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
void tap_dance_pair_reset_safe(tap_dance_state_t *state, void *user_data) {
tap_dance_pair_t *pair = (tap_dance_pair_t *)user_data;
if (state->count == 2) {
unregister_code16 (pair->kc2);
return;
@ -58,7 +58,7 @@ void qk_tap_dance_pair_reset_safe(qk_tap_dance_state_t *state, void *user_data)
//**************** Tap dance functions *********************//
qk_tap_dance_action_t tap_dance_actions[] = {
tap_dance_action_t tap_dance_actions[] = {
[COPY_CUT] = ACTION_TAP_DANCE_FN(td_copy_cut),
[PASTE_DANCE] = ACTION_TAP_DANCE_FN(td_paste),
[_TD_F1] = ACTION_TAP_DANCE_DOUBLE(KC_1, KC_F1),
@ -86,7 +86,7 @@ qk_tap_dance_action_t tap_dance_actions[] = {
[_TD_PASTE] = ACTION_TAP_DANCE_FN(dance_paste)
};
void td_copy_cut(qk_tap_dance_state_t *state, void *user_data)
void td_copy_cut(tap_dance_state_t *state, void *user_data)
{
if (state->count == 2)
{
@ -99,7 +99,7 @@ void td_copy_cut(qk_tap_dance_state_t *state, void *user_data)
reset_tap_dance(state);
};
void td_paste(qk_tap_dance_state_t *state, void *user_data)
void td_paste(tap_dance_state_t *state, void *user_data)
{
if (state->count == 2)
{
@ -113,7 +113,7 @@ void td_paste(qk_tap_dance_state_t *state, void *user_data)
};
//===== The awesome tap dance for CUT, COPY and PASTE letters
void dance_copy (qk_tap_dance_state_t *state, void *user_data) {
void dance_copy (tap_dance_state_t *state, void *user_data) {
if (state->count == 1) { tap_code16(KC_C); }
else
if (state->interrupted) { tap_code16(KC_C);tap_code16(KC_C);}
@ -122,13 +122,13 @@ void dance_copy (qk_tap_dance_state_t *state, void *user_data) {
reset_tap_dance (state);
}
void dance_cut (qk_tap_dance_state_t *state, void *user_data) {
void dance_cut (tap_dance_state_t *state, void *user_data) {
if (state->count == 1) { tap_code16(KC_X); }
else { CMD(KC_X); }
reset_tap_dance (state);
}
void dance_paste (qk_tap_dance_state_t *state, void *user_data) {
void dance_paste (tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
tap_code16(KC_V);
}

View file

@ -4,8 +4,8 @@ extern bool onMac;
#define ACTION_TAP_DANCE_DOUBLE_SAFE(kc1, kc2) { \
.fn = { NULL, qk_tap_dance_pair_finished_safe, qk_tap_dance_pair_reset_safe }, \
.user_data = (void *)&((qk_tap_dance_pair_t) { kc1, kc2 }), \
.fn = { NULL, tap_dance_pair_finished_safe, tap_dance_pair_reset_safe }, \
.user_data = (void *)&((tap_dance_pair_t) { kc1, kc2 }), \
}
#ifdef QUAD_DANCE
@ -18,7 +18,7 @@ enum {
DOUBLE_SINGLE_TAP = 5 //send SINGLE_TAP twice - NOT DOUBLE_TAP
// Add more enums here if you want for triple, quadruple, etc.
};
int cur_dance (qk_tap_dance_state_t *state);
int cur_dance (tap_dance_state_t *state);
# endif
enum tap_dance {
@ -48,14 +48,14 @@ enum tap_dance {
_TD_CUT,
_TD_PASTE,
};
void qk_tap_dance_pair_finished_safe(qk_tap_dance_state_t *state, void *user_data);
void qk_tap_dance_pair_reset_safe(qk_tap_dance_state_t *state, void *user_data);
void td_copy_cut (qk_tap_dance_state_t *state, void *user_data);
void td_paste(qk_tap_dance_state_t *state, void *user_data);
int cur_dance (qk_tap_dance_state_t *state);
void dance_cut (qk_tap_dance_state_t *state, void *user_data);
void dance_copy (qk_tap_dance_state_t *state, void *user_data);
void dance_paste (qk_tap_dance_state_t *state, void *user_data);
void tap_dance_pair_finished_safe(tap_dance_state_t *state, void *user_data);
void tap_dance_pair_reset_safe(tap_dance_state_t *state, void *user_data);
void td_copy_cut (tap_dance_state_t *state, void *user_data);
void td_paste(tap_dance_state_t *state, void *user_data);
int cur_dance (tap_dance_state_t *state);
void dance_cut (tap_dance_state_t *state, void *user_data);
void dance_copy (tap_dance_state_t *state, void *user_data);
void dance_paste (tap_dance_state_t *state, void *user_data);
// Ready to use Tap dance definitions, just put them on your layout
#define TD_COPY TD(_TD_COPY)