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Tap Dance: remove qk_ prefix (#19313)

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Ryan 2022-12-15 07:40:25 +11:00 committed by GitHub
parent 83e8e5845a
commit 1978007fae
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GPG key ID: 4AEE18F83AFDEB23
298 changed files with 1327 additions and 1327 deletions

View file

@ -18,8 +18,8 @@
static uint16_t active_td;
static uint16_t last_tap_time;
void qk_tap_dance_pair_on_each_tap(qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
void tap_dance_pair_on_each_tap(tap_dance_state_t *state, void *user_data) {
tap_dance_pair_t *pair = (tap_dance_pair_t *)user_data;
if (state->count == 2) {
register_code16(pair->kc2);
@ -27,14 +27,14 @@ void qk_tap_dance_pair_on_each_tap(qk_tap_dance_state_t *state, void *user_data)
}
}
void qk_tap_dance_pair_finished(qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
void tap_dance_pair_finished(tap_dance_state_t *state, void *user_data) {
tap_dance_pair_t *pair = (tap_dance_pair_t *)user_data;
register_code16(pair->kc1);
}
void qk_tap_dance_pair_reset(qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
void tap_dance_pair_reset(tap_dance_state_t *state, void *user_data) {
tap_dance_pair_t *pair = (tap_dance_pair_t *)user_data;
if (state->count == 1) {
wait_ms(TAP_CODE_DELAY);
@ -44,8 +44,8 @@ void qk_tap_dance_pair_reset(qk_tap_dance_state_t *state, void *user_data) {
}
}
void qk_tap_dance_dual_role_on_each_tap(qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
void tap_dance_dual_role_on_each_tap(tap_dance_state_t *state, void *user_data) {
tap_dance_dual_role_t *pair = (tap_dance_dual_role_t *)user_data;
if (state->count == 2) {
layer_move(pair->layer);
@ -53,8 +53,8 @@ void qk_tap_dance_dual_role_on_each_tap(qk_tap_dance_state_t *state, void *user_
}
}
void qk_tap_dance_dual_role_finished(qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
void tap_dance_dual_role_finished(tap_dance_state_t *state, void *user_data) {
tap_dance_dual_role_t *pair = (tap_dance_dual_role_t *)user_data;
if (state->count == 1) {
register_code16(pair->kc);
@ -63,8 +63,8 @@ void qk_tap_dance_dual_role_finished(qk_tap_dance_state_t *state, void *user_dat
}
}
void qk_tap_dance_dual_role_reset(qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
void tap_dance_dual_role_reset(tap_dance_state_t *state, void *user_data) {
tap_dance_dual_role_t *pair = (tap_dance_dual_role_t *)user_data;
if (state->count == 1) {
wait_ms(TAP_CODE_DELAY);
@ -72,13 +72,13 @@ void qk_tap_dance_dual_role_reset(qk_tap_dance_state_t *state, void *user_data)
}
}
static inline void _process_tap_dance_action_fn(qk_tap_dance_state_t *state, void *user_data, qk_tap_dance_user_fn_t fn) {
static inline void _process_tap_dance_action_fn(tap_dance_state_t *state, void *user_data, tap_dance_user_fn_t fn) {
if (fn) {
fn(state, user_data);
}
}
static inline void process_tap_dance_action_on_each_tap(qk_tap_dance_action_t *action) {
static inline void process_tap_dance_action_on_each_tap(tap_dance_action_t *action) {
action->state.count++;
action->state.weak_mods = get_mods();
action->state.weak_mods |= get_weak_mods();
@ -88,17 +88,17 @@ static inline void process_tap_dance_action_on_each_tap(qk_tap_dance_action_t *a
_process_tap_dance_action_fn(&action->state, action->user_data, action->fn.on_each_tap);
}
static inline void process_tap_dance_action_on_reset(qk_tap_dance_action_t *action) {
static inline void process_tap_dance_action_on_reset(tap_dance_action_t *action) {
_process_tap_dance_action_fn(&action->state, action->user_data, action->fn.on_reset);
del_weak_mods(action->state.weak_mods);
#ifndef NO_ACTION_ONESHOT
del_mods(action->state.oneshot_mods);
#endif
send_keyboard_report();
action->state = (const qk_tap_dance_state_t){0};
action->state = (const tap_dance_state_t){0};
}
static inline void process_tap_dance_action_on_dance_finished(qk_tap_dance_action_t *action) {
static inline void process_tap_dance_action_on_dance_finished(tap_dance_action_t *action) {
if (!action->state.finished) {
action->state.finished = true;
add_weak_mods(action->state.weak_mods);
@ -116,7 +116,7 @@ static inline void process_tap_dance_action_on_dance_finished(qk_tap_dance_actio
}
bool preprocess_tap_dance(uint16_t keycode, keyrecord_t *record) {
qk_tap_dance_action_t *action;
tap_dance_action_t *action;
if (!record->event.pressed) return false;
@ -139,7 +139,7 @@ bool preprocess_tap_dance(uint16_t keycode, keyrecord_t *record) {
}
bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
qk_tap_dance_action_t *action;
tap_dance_action_t *action;
switch (keycode) {
case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
@ -163,7 +163,7 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
}
void tap_dance_task() {
qk_tap_dance_action_t *action;
tap_dance_action_t *action;
if (!active_td || timer_elapsed(last_tap_time) <= GET_TAPPING_TERM(active_td, &(keyrecord_t){})) return;
@ -173,7 +173,7 @@ void tap_dance_task() {
}
}
void reset_tap_dance(qk_tap_dance_state_t *state) {
void reset_tap_dance(tap_dance_state_t *state) {
active_td = 0;
process_tap_dance_action_on_reset((qk_tap_dance_action_t *)state);
process_tap_dance_action_on_reset((tap_dance_action_t *)state);
}

View file

@ -31,39 +31,39 @@ typedef struct {
bool pressed : 1;
bool finished : 1;
bool interrupted : 1;
} qk_tap_dance_state_t;
} tap_dance_state_t;
typedef void (*qk_tap_dance_user_fn_t)(qk_tap_dance_state_t *state, void *user_data);
typedef void (*tap_dance_user_fn_t)(tap_dance_state_t *state, void *user_data);
typedef struct {
qk_tap_dance_state_t state;
tap_dance_state_t state;
struct {
qk_tap_dance_user_fn_t on_each_tap;
qk_tap_dance_user_fn_t on_dance_finished;
qk_tap_dance_user_fn_t on_reset;
tap_dance_user_fn_t on_each_tap;
tap_dance_user_fn_t on_dance_finished;
tap_dance_user_fn_t on_reset;
} fn;
void *user_data;
} qk_tap_dance_action_t;
} tap_dance_action_t;
typedef struct {
uint16_t kc1;
uint16_t kc2;
} qk_tap_dance_pair_t;
} tap_dance_pair_t;
typedef struct {
uint16_t kc;
uint8_t layer;
void (*layer_function)(uint8_t);
} qk_tap_dance_dual_role_t;
} tap_dance_dual_role_t;
# define ACTION_TAP_DANCE_DOUBLE(kc1, kc2) \
{ .fn = {qk_tap_dance_pair_on_each_tap, qk_tap_dance_pair_finished, qk_tap_dance_pair_reset}, .user_data = (void *)&((qk_tap_dance_pair_t){kc1, kc2}), }
{ .fn = {tap_dance_pair_on_each_tap, tap_dance_pair_finished, tap_dance_pair_reset}, .user_data = (void *)&((tap_dance_pair_t){kc1, kc2}), }
# define ACTION_TAP_DANCE_LAYER_MOVE(kc, layer) \
{ .fn = {qk_tap_dance_dual_role_on_each_tap, qk_tap_dance_dual_role_finished, qk_tap_dance_dual_role_reset}, .user_data = (void *)&((qk_tap_dance_dual_role_t){kc, layer, layer_move}), }
{ .fn = {tap_dance_dual_role_on_each_tap, tap_dance_dual_role_finished, tap_dance_dual_role_reset}, .user_data = (void *)&((tap_dance_dual_role_t){kc, layer, layer_move}), }
# define ACTION_TAP_DANCE_LAYER_TOGGLE(kc, layer) \
{ .fn = {NULL, qk_tap_dance_dual_role_finished, qk_tap_dance_dual_role_reset}, .user_data = (void *)&((qk_tap_dance_dual_role_t){kc, layer, layer_invert}), }
{ .fn = {NULL, tap_dance_dual_role_finished, tap_dance_dual_role_reset}, .user_data = (void *)&((tap_dance_dual_role_t){kc, layer, layer_invert}), }
# define ACTION_TAP_DANCE_FN(user_fn) \
{ .fn = {NULL, user_fn, NULL}, .user_data = NULL, }
@ -73,11 +73,11 @@ typedef struct {
# define TD(n) (QK_TAP_DANCE | TD_INDEX(n))
# define TD_INDEX(code) ((code)&0xFF)
# define TAP_DANCE_KEYCODE(state) TD(((qk_tap_dance_action_t *)state) - tap_dance_actions)
# define TAP_DANCE_KEYCODE(state) TD(((tap_dance_action_t *)state) - tap_dance_actions)
extern qk_tap_dance_action_t tap_dance_actions[];
extern tap_dance_action_t tap_dance_actions[];
void reset_tap_dance(qk_tap_dance_state_t *state);
void reset_tap_dance(tap_dance_state_t *state);
/* To be used internally */
@ -85,13 +85,13 @@ bool preprocess_tap_dance(uint16_t keycode, keyrecord_t *record);
bool process_tap_dance(uint16_t keycode, keyrecord_t *record);
void tap_dance_task(void);
void qk_tap_dance_pair_on_each_tap(qk_tap_dance_state_t *state, void *user_data);
void qk_tap_dance_pair_finished(qk_tap_dance_state_t *state, void *user_data);
void qk_tap_dance_pair_reset(qk_tap_dance_state_t *state, void *user_data);
void tap_dance_pair_on_each_tap(tap_dance_state_t *state, void *user_data);
void tap_dance_pair_finished(tap_dance_state_t *state, void *user_data);
void tap_dance_pair_reset(tap_dance_state_t *state, void *user_data);
void qk_tap_dance_dual_role_on_each_tap(qk_tap_dance_state_t *state, void *user_data);
void qk_tap_dance_dual_role_finished(qk_tap_dance_state_t *state, void *user_data);
void qk_tap_dance_dual_role_reset(qk_tap_dance_state_t *state, void *user_data);
void tap_dance_dual_role_on_each_tap(tap_dance_state_t *state, void *user_data);
void tap_dance_dual_role_finished(tap_dance_state_t *state, void *user_data);
void tap_dance_dual_role_reset(tap_dance_state_t *state, void *user_data);
#else