LEDS are flushed automatically
After running the animation, instead of having to do it manually. This avoids duplicate flushing, and better support for cross-fades.
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parent
0530ebb77d
commit
15906b86ae
2 changed files with 4 additions and 4 deletions
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@ -63,7 +63,6 @@ static void keyframe_fade_all_leds_from_to(keyframe_animation_t* animation, uint
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uint8_t luma = fade_led_color(animation, from, to);
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color_t color = LUMA2COLOR(luma);
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gdispGClear(LED_DISPLAY, color);
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gdispGFlush(LED_DISPLAY);
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}
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// TODO: Should be customizable per keyboard
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@ -102,7 +101,6 @@ bool keyframe_led_left_to_right_gradient(keyframe_animation_t* animation, visual
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uint8_t color = compute_gradient_color(t, i, NUM_COLS);
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gdispGDrawLine(LED_DISPLAY, i, 0, i, NUM_ROWS - 1, LUMA2COLOR(color));
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}
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gdispGFlush(LED_DISPLAY);
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return true;
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}
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@ -115,7 +113,6 @@ bool keyframe_led_top_to_bottom_gradient(keyframe_animation_t* animation, visual
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uint8_t color = compute_gradient_color(t, i, NUM_ROWS);
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gdispGDrawLine(LED_DISPLAY, 0, i, NUM_COLS - 1, i, LUMA2COLOR(color));
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}
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gdispGFlush(LED_DISPLAY);
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return true;
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}
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@ -140,6 +137,5 @@ bool keyframe_led_crossfade(keyframe_animation_t* animation, visualizer_state_t*
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gdispGDrawPixel(LED_DISPLAY, j, i, color);
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}
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}
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gdispGFlush(LED_DISPLAY);
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return true;
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}
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