Move feature suspend logic out of platform specific code (#14210)
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4 changed files with 102 additions and 179 deletions
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@ -480,3 +480,99 @@ void api_send_unicode(uint32_t unicode) {
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__attribute__((weak)) void startup_user() {}
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__attribute__((weak)) void shutdown_user() {}
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/** \brief Run keyboard level Power down
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*
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* FIXME: needs doc
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*/
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__attribute__((weak)) void suspend_power_down_user(void) {}
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/** \brief Run keyboard level Power down
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*
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* FIXME: needs doc
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*/
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__attribute__((weak)) void suspend_power_down_kb(void) { suspend_power_down_user(); }
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void suspend_power_down_quantum(void) {
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#ifndef NO_SUSPEND_POWER_DOWN
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// Turn off backlight
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# ifdef BACKLIGHT_ENABLE
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backlight_set(0);
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# endif
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# ifdef LED_MATRIX_ENABLE
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led_matrix_task();
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# endif
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# ifdef RGB_MATRIX_ENABLE
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rgb_matrix_task();
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# endif
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// Turn off LED indicators
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uint8_t leds_off = 0;
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# if defined(BACKLIGHT_CAPS_LOCK) && defined(BACKLIGHT_ENABLE)
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if (is_backlight_enabled()) {
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// Don't try to turn off Caps Lock indicator as it is backlight and backlight is already off
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leds_off |= (1 << USB_LED_CAPS_LOCK);
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}
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# endif
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led_set(leds_off);
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// Turn off audio
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# ifdef AUDIO_ENABLE
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stop_all_notes();
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# endif
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// Turn off underglow
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# if defined(RGBLIGHT_SLEEP) && defined(RGBLIGHT_ENABLE)
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rgblight_suspend();
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# endif
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# if defined(LED_MATRIX_ENABLE)
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led_matrix_set_suspend_state(true);
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# endif
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# if defined(RGB_MATRIX_ENABLE)
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rgb_matrix_set_suspend_state(true);
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# endif
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# ifdef OLED_ENABLE
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oled_off();
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# endif
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# ifdef ST7565_ENABLE
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st7565_off();
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# endif
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#endif
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}
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/** \brief run user level code immediately after wakeup
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*
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* FIXME: needs doc
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*/
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__attribute__((weak)) void suspend_wakeup_init_user(void) {}
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/** \brief run keyboard level code immediately after wakeup
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*
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* FIXME: needs doc
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*/
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__attribute__((weak)) void suspend_wakeup_init_kb(void) { suspend_wakeup_init_user(); }
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__attribute__((weak)) void suspend_wakeup_init_quantum(void) {
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// Turn on backlight
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#ifdef BACKLIGHT_ENABLE
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backlight_init();
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#endif
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// Restore LED indicators
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led_set(host_keyboard_leds());
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// Wake up underglow
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#if defined(RGBLIGHT_SLEEP) && defined(RGBLIGHT_ENABLE)
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rgblight_wakeup();
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#endif
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#if defined(LED_MATRIX_ENABLE)
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led_matrix_set_suspend_state(false);
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#endif
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#if defined(RGB_MATRIX_ENABLE)
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rgb_matrix_set_suspend_state(false);
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#endif
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suspend_wakeup_init_kb();
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}
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