Convert ai03/orbit to SPLIT_KEYBOARD (#15340)
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15 changed files with 115 additions and 1544 deletions
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@ -18,6 +18,8 @@
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#include "quantum.h"
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#define XXX KC_NO
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/* This a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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@ -26,17 +28,6 @@
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#ifdef USE_I2C
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#include <stddef.h>
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#ifdef __AVR__
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#include <avr/io.h>
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#include <avr/interrupt.h>
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#endif
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#endif
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#define XXX KC_NO
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#define LAYOUT( \
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L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \
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L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, \
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@ -56,6 +47,6 @@
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{ R40, R41, R42, R43, R44, R45, XXX } \
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}
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extern void led_toggle(int id, bool on);
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void led_toggle(uint8_t id, bool on);
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void set_all_leds(bool leds[6]);
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extern void set_layer_indicators(uint8_t layer);
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void set_layer_indicators(uint8_t layer);
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