Backlight abstraction and other changes (#439)
* redoes matrix pins, abstracts backlight code for B5,6,7 * slimming down keyboard stuff, backlight breathing implemented * don't call backlight init when no pin * cleans up user/kb/quantum calls, keyboard files * fix pvc atomic * replaces CHANNEL with correct var in breathing * removes .hexs, updates readmes, updates template * cleans-up clueboards, readmes to lowercase * updates readme
This commit is contained in:
parent
ba116ceb49
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13bb6b4b7f
239 changed files with 1146 additions and 139888 deletions
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@ -5,46 +5,46 @@
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#define COL2ROW 0
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#define ROW2COL 1
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/* I/O pins */
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#define B0 { .input_addr = 3, .bit = 0 }
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#define B1 { .input_addr = 3, .bit = 1 }
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#define B2 { .input_addr = 3, .bit = 2 }
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#define B3 { .input_addr = 3, .bit = 3 }
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#define B4 { .input_addr = 3, .bit = 4 }
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#define B5 { .input_addr = 3, .bit = 5 }
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#define B6 { .input_addr = 3, .bit = 6 }
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#define B7 { .input_addr = 3, .bit = 7 }
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#define C0 { .input_addr = 6, .bit = 0 }
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#define C1 { .input_addr = 6, .bit = 1 }
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#define C2 { .input_addr = 6, .bit = 2 }
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#define C3 { .input_addr = 6, .bit = 3 }
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#define C4 { .input_addr = 6, .bit = 4 }
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#define C5 { .input_addr = 6, .bit = 5 }
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#define C6 { .input_addr = 6, .bit = 6 }
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#define C7 { .input_addr = 6, .bit = 7 }
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#define D0 { .input_addr = 9, .bit = 0 }
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#define D1 { .input_addr = 9, .bit = 1 }
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#define D2 { .input_addr = 9, .bit = 2 }
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#define D3 { .input_addr = 9, .bit = 3 }
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#define D4 { .input_addr = 9, .bit = 4 }
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#define D5 { .input_addr = 9, .bit = 5 }
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#define D6 { .input_addr = 9, .bit = 6 }
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#define D7 { .input_addr = 9, .bit = 7 }
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#define E0 { .input_addr = 0xC, .bit = 0 }
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#define E1 { .input_addr = 0xC, .bit = 1 }
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#define E2 { .input_addr = 0xC, .bit = 2 }
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#define E3 { .input_addr = 0xC, .bit = 3 }
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#define E4 { .input_addr = 0xC, .bit = 4 }
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#define E5 { .input_addr = 0xC, .bit = 5 }
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#define E6 { .input_addr = 0xC, .bit = 6 }
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#define E7 { .input_addr = 0xC, .bit = 7 }
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#define F0 { .input_addr = 0xF, .bit = 0 }
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#define F1 { .input_addr = 0xF, .bit = 1 }
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#define F2 { .input_addr = 0xF, .bit = 2 }
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#define F3 { .input_addr = 0xF, .bit = 3 }
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#define F4 { .input_addr = 0xF, .bit = 4 }
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#define F5 { .input_addr = 0xF, .bit = 5 }
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#define F6 { .input_addr = 0xF, .bit = 6 }
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#define F7 { .input_addr = 0xF, .bit = 7 }
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#define B0 0x30
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#define B1 0x31
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#define B2 0x32
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#define B3 0x33
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#define B4 0x34
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#define B5 0x35
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#define B6 0x36
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#define B7 0x37
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#define C0 0x60
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#define C1 0x61
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#define C2 0x62
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#define C3 0x63
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#define C4 0x64
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#define C5 0x65
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#define C6 0x66
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#define C7 0x67
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#define D0 0x90
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#define D1 0x91
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#define D2 0x92
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#define D3 0x93
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#define D4 0x94
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#define D5 0x95
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#define D6 0x96
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#define D7 0x97
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#define E0 0xC0
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#define E1 0xC1
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#define E2 0xC2
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#define E3 0xC3
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#define E4 0xC4
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#define E5 0xC5
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#define E6 0xC6
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#define E7 0xC7
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#define F0 0xF0
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#define F1 0xF1
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#define F2 0xF2
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#define F3 0xF3
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#define F4 0xF4
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#define F5 0xF5
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#define F6 0xF6
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#define F7 0xF7
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/* USART configuration */
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#ifdef BLUETOOTH_ENABLE
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@ -125,8 +125,8 @@ enum quantum_keycodes {
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MUV_DE,
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// Midi mode on/off
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MI_ON,
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MI_OFF,
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MIDI_ON,
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MIDI_OFF,
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// Backlight functionality
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BL_0,
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@ -154,7 +154,10 @@ enum quantum_keycodes {
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KC_LSPO,
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// Right shift, close paren
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KC_RSPC
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KC_RSPC,
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// always leave at the end
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SAFE_RANGE
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};
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// Ability to use mods in layouts
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@ -266,6 +269,9 @@ enum quantum_keycodes {
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#define BL_ON BL_9
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#define BL_OFF BL_0
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#define MI_ON MIDI_ON
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#define MI_OFF MIDI_OFF
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// GOTO layer - 16 layers max
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// when:
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// ON_PRESS = 1
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@ -1,54 +0,0 @@
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <avr/io.h>
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#include "stdint.h"
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#include "led.h"
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__attribute__ ((weak))
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void led_set_kb(uint8_t usb_led) {
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}
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__attribute__ ((weak))
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void led_init_ports(void)
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{
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}
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__attribute__ ((weak))
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void led_set(uint8_t usb_led)
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{
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// Example LED Code
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//
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// // Using PE6 Caps Lock LED
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// if (usb_led & (1<<USB_LED_CAPS_LOCK))
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// {
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// // Output high.
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// DDRE |= (1<<6);
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// PORTE |= (1<<6);
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// }
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// else
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// {
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// // Output low.
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// DDRE &= ~(1<<6);
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// PORTE &= ~(1<<6);
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// }
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led_set_kb(usb_led);
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}
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@ -32,8 +32,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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# define DEBOUNCING_DELAY 5
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#endif
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static const io_pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
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static const io_pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
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static const uint8_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
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static const uint8_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
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/* matrix state */
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#if DIODE_DIRECTION == COL2ROW
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static matrix_row_t matrix[MATRIX_ROWS];
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__attribute__ ((weak))
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void matrix_init_quantum(void) {
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matrix_init_kb();
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}
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__attribute__ ((weak))
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void matrix_scan_quantum(void) {
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matrix_scan_kb();
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}
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__attribute__ ((weak))
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void matrix_init_kb(void) {
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matrix_init_user();
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}
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__attribute__ ((weak))
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void matrix_scan_kb(void) {
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matrix_scan_user();
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}
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__attribute__ ((weak))
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void matrix_init_user(void) {
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}
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__attribute__ ((weak))
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void matrix_scan_user(void) {
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}
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uint8_t matrix_rows(void) {
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#if DIODE_DIRECTION == COL2ROW
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for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) {
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/* DDRxn */
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_SFR_IO8(row_pins[r].input_addr + 1) |= _BV(row_pins[r].bit);
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_SFR_IO8((row_pins[r] >> 4) + 1) |= _BV(row_pins[r] & 0xF);
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toggle_row(r);
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}
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for (int8_t c = MATRIX_COLS - 1; c >= 0; --c) {
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/* PORTxn */
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_SFR_IO8(col_pins[c].input_addr + 2) |= _BV(col_pins[c].bit);
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_SFR_IO8((col_pins[c] >> 4) + 2) |= _BV(col_pins[c] & 0xF);
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}
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#else
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for (int8_t c = MATRIX_COLS - 1; c >= 0; --c) {
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/* DDRxn */
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_SFR_IO8(col_pins[c].input_addr + 1) |= _BV(col_pins[c].bit);
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_SFR_IO8((col_pins[c] >> 4) + 1) |= _BV(col_pins[c] & 0xF);
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toggle_col(c);
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}
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for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) {
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/* PORTxn */
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_SFR_IO8(row_pins[r].input_addr + 2) |= _BV(row_pins[r].bit);
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_SFR_IO8((row_pins[r] >> 4) + 2) |= _BV(row_pins[r] & 0xF);
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}
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#endif
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}
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#if DIODE_DIRECTION == COL2ROW
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for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) {
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/* DDRxn */
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_SFR_IO8(row_pins[r].input_addr + 1) |= _BV(row_pins[r].bit);
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_SFR_IO8((row_pins[r] >> 4) + 1) |= _BV(row_pins[r] & 0xF);
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toggle_row(r);
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}
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for (int8_t c = MATRIX_COLS - 1; c >= 0; --c) {
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/* PORTxn */
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_SFR_IO8(col_pins[c].input_addr + 2) |= _BV(col_pins[c].bit);
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_SFR_IO8((col_pins[c] >> 4) + 2) |= _BV(col_pins[c] & 0xF);
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}
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#else
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for (int8_t c = MATRIX_COLS - 1; c >= 0; --c) {
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/* DDRxn */
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_SFR_IO8(col_pins[c].input_addr + 1) |= _BV(col_pins[c].bit);
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_SFR_IO8((col_pins[c] >> 4) + 1) |= _BV(col_pins[c] & 0xF);
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toggle_col(c);
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}
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for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) {
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/* PORTxn */
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_SFR_IO8(row_pins[r].input_addr + 2) |= _BV(row_pins[r].bit);
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_SFR_IO8((row_pins[r] >> 4) + 2) |= _BV(row_pins[r] & 0xF);
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}
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#endif
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matrix_init_quantum();
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static void toggle_row(uint8_t row) {
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/* PINxn */
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_SFR_IO8(row_pins[row].input_addr) = _BV(row_pins[row].bit);
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_SFR_IO8((row_pins[row] >> 4)) = _BV(row_pins[row] & 0xF);
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}
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static matrix_row_t read_cols(void) {
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matrix_row_t state = 0;
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for (int8_t c = MATRIX_COLS - 1; c >= 0; --c) {
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/* PINxn */
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if (!(_SFR_IO8(col_pins[c].input_addr) & _BV(col_pins[c].bit))) {
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if (!(_SFR_IO8((col_pins[c] >> 4)) & _BV(col_pins[c] & 0xF))) {
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state |= (matrix_row_t)1 << c;
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}
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}
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@ -199,14 +219,14 @@ uint8_t matrix_scan(void) {
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static void toggle_col(uint8_t col) {
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/* PINxn */
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_SFR_IO8(col_pins[col].input_addr) = _BV(col_pins[col].bit);
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_SFR_IO8((col_pins[col] >> 4)) = _BV(col_pins[col] & 0xF);
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}
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static matrix_col_t read_rows(void) {
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matrix_col_t state = 0;
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for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) {
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/* PINxn */
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if (!(_SFR_IO8(row_pins[r].input_addr) & _BV(row_pins[r].bit))) {
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if (!(_SFR_IO8((row_pins[r] >> 4)) & _BV(row_pins[r] & 0xF))) {
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state |= (matrix_col_t)1 << r;
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}
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}
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@ -655,6 +655,9 @@ void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
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}
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void matrix_init_quantum() {
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#ifdef BACKLIGHT_ENABLE
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backlight_init_ports();
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#endif
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matrix_init_kb();
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}
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@ -673,6 +676,7 @@ void matrix_scan_quantum() {
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matrix_scan_kb();
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}
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#ifdef AUDIO_ENABLE
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bool is_music_on(void) {
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return (music_activated != 0);
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#endif
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#if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_PIN)
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static const uint8_t backlight_pin = BACKLIGHT_PIN;
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#if BACKLIGHT_PIN == B7
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# define COM1x1 COM1C1
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# define OCR1x OCR1C
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#elif BACKLIGHT_PIN == B6
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# define COM1x1 COM1B1
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# define OCR1x OCR1B
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#elif BACKLIGHT_PIN == B5
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# define COM1x1 COM1A1
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# define OCR1x OCR1A
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#else
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# error "Backlight pin not supported - use B5, B6, or B7"
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#endif
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__attribute__ ((weak))
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void backlight_init_ports(void)
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{
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// Setup backlight pin as output and output low.
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// DDRx |= n
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_SFR_IO8((backlight_pin >> 4) + 1) |= _BV(backlight_pin & 0xF);
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// PORTx &= ~n
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_SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
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// Use full 16-bit resolution.
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ICR1 = 0xFFFF;
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// I could write a wall of text here to explain... but TL;DW
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// Go read the ATmega32u4 datasheet.
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// And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
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// Pin PB7 = OCR1C (Timer 1, Channel C)
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// Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
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// (i.e. start high, go low when counter matches.)
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// WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
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// Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
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TCCR1A = _BV(COM1x1) | _BV(WGM11); // = 0b00001010;
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TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
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backlight_init();
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#ifdef BACKLIGHT_BREATHING
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breathing_defaults();
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#endif
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}
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__attribute__ ((weak))
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void backlight_set(uint8_t level)
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{
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// Prevent backlight blink on lowest level
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// PORTx &= ~n
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_SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
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if ( level == 0 ) {
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// Turn off PWM control on backlight pin, revert to output low.
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TCCR1A &= ~(_BV(COM1x1));
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OCR1x = 0x0;
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} else if ( level == BACKLIGHT_LEVELS ) {
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// Turn on PWM control of backlight pin
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TCCR1A |= _BV(COM1x1);
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// Set the brightness
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OCR1x = 0xFFFF;
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} else {
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// Turn on PWM control of backlight pin
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TCCR1A |= _BV(COM1x1);
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// Set the brightness
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OCR1x = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2));
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}
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#ifdef BACKLIGHT_BREATHING
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breathing_intensity_default();
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#endif
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}
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#ifdef BACKLIGHT_BREATHING
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#define BREATHING_NO_HALT 0
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#define BREATHING_HALT_OFF 1
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#define BREATHING_HALT_ON 2
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static uint8_t breath_intensity;
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static uint8_t breath_speed;
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static uint16_t breathing_index;
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static uint8_t breathing_halt;
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void breathing_enable(void)
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{
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if (get_backlight_level() == 0)
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{
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breathing_index = 0;
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}
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else
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{
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// Set breathing_index to be at the midpoint (brightest point)
|
||||
breathing_index = 0x20 << breath_speed;
|
||||
}
|
||||
|
||||
breathing_halt = BREATHING_NO_HALT;
|
||||
|
||||
// Enable breathing interrupt
|
||||
TIMSK1 |= _BV(OCIE1A);
|
||||
}
|
||||
|
||||
void breathing_pulse(void)
|
||||
{
|
||||
if (get_backlight_level() == 0)
|
||||
{
|
||||
breathing_index = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Set breathing_index to be at the midpoint + 1 (brightest point)
|
||||
breathing_index = 0x21 << breath_speed;
|
||||
}
|
||||
|
||||
breathing_halt = BREATHING_HALT_ON;
|
||||
|
||||
// Enable breathing interrupt
|
||||
TIMSK1 |= _BV(OCIE1A);
|
||||
}
|
||||
|
||||
void breathing_disable(void)
|
||||
{
|
||||
// Disable breathing interrupt
|
||||
TIMSK1 &= ~_BV(OCIE1A);
|
||||
backlight_set(get_backlight_level());
|
||||
}
|
||||
|
||||
void breathing_self_disable(void)
|
||||
{
|
||||
if (get_backlight_level() == 0)
|
||||
{
|
||||
breathing_halt = BREATHING_HALT_OFF;
|
||||
}
|
||||
else
|
||||
{
|
||||
breathing_halt = BREATHING_HALT_ON;
|
||||
}
|
||||
|
||||
//backlight_set(get_backlight_level());
|
||||
}
|
||||
|
||||
void breathing_toggle(void)
|
||||
{
|
||||
if (!is_breathing())
|
||||
{
|
||||
if (get_backlight_level() == 0)
|
||||
{
|
||||
breathing_index = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Set breathing_index to be at the midpoint + 1 (brightest point)
|
||||
breathing_index = 0x21 << breath_speed;
|
||||
}
|
||||
|
||||
breathing_halt = BREATHING_NO_HALT;
|
||||
}
|
||||
|
||||
// Toggle breathing interrupt
|
||||
TIMSK1 ^= _BV(OCIE1A);
|
||||
|
||||
// Restore backlight level
|
||||
if (!is_breathing())
|
||||
{
|
||||
backlight_set(get_backlight_level());
|
||||
}
|
||||
}
|
||||
|
||||
bool is_breathing(void)
|
||||
{
|
||||
return (TIMSK1 && _BV(OCIE1A));
|
||||
}
|
||||
|
||||
void breathing_intensity_default(void)
|
||||
{
|
||||
//breath_intensity = (uint8_t)((uint16_t)100 * (uint16_t)get_backlight_level() / (uint16_t)BACKLIGHT_LEVELS);
|
||||
breath_intensity = ((BACKLIGHT_LEVELS - get_backlight_level()) * ((BACKLIGHT_LEVELS + 1) / 2));
|
||||
}
|
||||
|
||||
void breathing_intensity_set(uint8_t value)
|
||||
{
|
||||
breath_intensity = value;
|
||||
}
|
||||
|
||||
void breathing_speed_default(void)
|
||||
{
|
||||
breath_speed = 4;
|
||||
}
|
||||
|
||||
void breathing_speed_set(uint8_t value)
|
||||
{
|
||||
bool is_breathing_now = is_breathing();
|
||||
uint8_t old_breath_speed = breath_speed;
|
||||
|
||||
if (is_breathing_now)
|
||||
{
|
||||
// Disable breathing interrupt
|
||||
TIMSK1 &= ~_BV(OCIE1A);
|
||||
}
|
||||
|
||||
breath_speed = value;
|
||||
|
||||
if (is_breathing_now)
|
||||
{
|
||||
// Adjust index to account for new speed
|
||||
breathing_index = (( (uint8_t)( (breathing_index) >> old_breath_speed ) ) & 0x3F) << breath_speed;
|
||||
|
||||
// Enable breathing interrupt
|
||||
TIMSK1 |= _BV(OCIE1A);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void breathing_speed_inc(uint8_t value)
|
||||
{
|
||||
if ((uint16_t)(breath_speed - value) > 10 )
|
||||
{
|
||||
breathing_speed_set(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
breathing_speed_set(breath_speed - value);
|
||||
}
|
||||
}
|
||||
|
||||
void breathing_speed_dec(uint8_t value)
|
||||
{
|
||||
if ((uint16_t)(breath_speed + value) > 10 )
|
||||
{
|
||||
breathing_speed_set(10);
|
||||
}
|
||||
else
|
||||
{
|
||||
breathing_speed_set(breath_speed + value);
|
||||
}
|
||||
}
|
||||
|
||||
void breathing_defaults(void)
|
||||
{
|
||||
breathing_intensity_default();
|
||||
breathing_speed_default();
|
||||
breathing_halt = BREATHING_NO_HALT;
|
||||
}
|
||||
|
||||
/* Breathing Sleep LED brighness(PWM On period) table
|
||||
* (64[steps] * 4[duration]) / 64[PWM periods/s] = 4 second breath cycle
|
||||
*
|
||||
* http://www.wolframalpha.com/input/?i=%28sin%28+x%2F64*pi%29**8+*+255%2C+x%3D0+to+63
|
||||
* (0..63).each {|x| p ((sin(x/64.0*PI)**8)*255).to_i }
|
||||
*/
|
||||
static const uint8_t breathing_table[64] PROGMEM = {
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 4, 6, 10,
|
||||
15, 23, 32, 44, 58, 74, 93, 113, 135, 157, 179, 199, 218, 233, 245, 252,
|
||||
255, 252, 245, 233, 218, 199, 179, 157, 135, 113, 93, 74, 58, 44, 32, 23,
|
||||
15, 10, 6, 4, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
};
|
||||
|
||||
ISR(TIMER1_COMPA_vect)
|
||||
{
|
||||
// OCR1x = (pgm_read_byte(&breathing_table[ ( (uint8_t)( (breathing_index++) >> breath_speed ) ) & 0x3F ] )) * breath_intensity;
|
||||
|
||||
|
||||
uint8_t local_index = ( (uint8_t)( (breathing_index++) >> breath_speed ) ) & 0x3F;
|
||||
|
||||
if (((breathing_halt == BREATHING_HALT_ON) && (local_index == 0x20)) || ((breathing_halt == BREATHING_HALT_OFF) && (local_index == 0x3F)))
|
||||
{
|
||||
// Disable breathing interrupt
|
||||
TIMSK1 &= ~_BV(OCIE1A);
|
||||
}
|
||||
|
||||
OCR1x = (uint16_t)(((uint16_t)pgm_read_byte(&breathing_table[local_index]) * 257)) >> breath_intensity;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
#endif // breathing
|
||||
|
||||
#else // backlight
|
||||
|
||||
__attribute__ ((weak))
|
||||
void backlight_init_ports(void)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void backlight_set(uint8_t level)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
#endif // backlight
|
||||
|
||||
|
||||
|
||||
__attribute__ ((weak))
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void led_set_kb(uint8_t usb_led) {
|
||||
led_set_user(usb_led);
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void led_init_ports(void)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void led_set(uint8_t usb_led)
|
||||
{
|
||||
|
||||
// Example LED Code
|
||||
//
|
||||
// // Using PE6 Caps Lock LED
|
||||
// if (usb_led & (1<<USB_LED_CAPS_LOCK))
|
||||
// {
|
||||
// // Output high.
|
||||
// DDRE |= (1<<6);
|
||||
// PORTE |= (1<<6);
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// // Output low.
|
||||
// DDRE &= ~(1<<6);
|
||||
// PORTE &= ~(1<<6);
|
||||
// }
|
||||
|
||||
led_set_kb(usb_led);
|
||||
}
|
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Override these functions in your keymap file to play different tunes on
|
||||
// different events such as startup and bootloader jump
|
||||
|
|
|
@ -27,6 +27,10 @@
|
|||
#include <util/delay.h>
|
||||
#include "bootloader.h"
|
||||
#include "timer.h"
|
||||
#include "config_common.h"
|
||||
#include <avr/interrupt.h>
|
||||
#include "led.h"
|
||||
#include "action_util.h"
|
||||
|
||||
extern uint32_t default_layer_state;
|
||||
|
||||
|
@ -74,6 +78,8 @@ void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
|
|||
|
||||
void matrix_init_kb(void);
|
||||
void matrix_scan_kb(void);
|
||||
void matrix_init_user(void);
|
||||
void matrix_scan_user(void);
|
||||
bool process_action_kb(keyrecord_t *record);
|
||||
bool process_record_kb(uint16_t keycode, keyrecord_t *record);
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record);
|
||||
|
@ -89,4 +95,28 @@ void audio_on_user(void);
|
|||
void music_on_user(void);
|
||||
void music_scale_user(void);
|
||||
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
void backlight_init_ports(void);
|
||||
|
||||
#ifdef BACKLIGHT_BREATHING
|
||||
void breathing_enable(void);
|
||||
void breathing_pulse(void);
|
||||
void breathing_disable(void);
|
||||
void breathing_self_disable(void);
|
||||
void breathing_toggle(void);
|
||||
bool is_breathing(void);
|
||||
|
||||
void breathing_defaults(void);
|
||||
void breathing_intensity_default(void);
|
||||
void breathing_speed_default(void);
|
||||
void breathing_speed_set(uint8_t value);
|
||||
void breathing_speed_inc(uint8_t value);
|
||||
void breathing_speed_dec(uint8_t value);
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
void led_set_user(uint8_t usb_led);
|
||||
void led_set_kb(uint8_t usb_led);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -53,20 +53,20 @@ OPT_DEFS += -DBOOTLOADER_SIZE=512
|
|||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = yes # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE ?= yes # Console for debug(+400)
|
||||
COMMAND_ENABLE ?= yes # Commands for debug and configuration
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
NKRO_ENABLE = no # USB Nkey Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
NKRO_ENABLE ?= no # USB Nkey Rollover
|
||||
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality on B7 by default
|
||||
MIDI_ENABLE ?= no # MIDI controls
|
||||
UNICODE_ENABLE ?= no # Unicode
|
||||
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
AUDIO_ENABLE ?= no # Audio output on port C6
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../Makefile
|
||||
|
|
|
@ -48,6 +48,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
|
||||
/* COL2ROW or ROW2COL */
|
||||
#define DIODE_DIRECTION COL2ROW
|
||||
|
||||
// #define BACKLIGHT_PIN B7
|
||||
// #define BACKLIGHT_BREATHING
|
||||
// #define BACKLIGHT_LEVELS 3
|
||||
|
||||
|
||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
||||
#define DEBOUNCING_DELAY 5
|
||||
|
@ -56,7 +61,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* number of backlight levels */
|
||||
#define BACKLIGHT_LEVELS 3
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
|
|
21
quantum/template/keymaps/default/Makefile
Normal file
21
quantum/template/keymaps/default/Makefile
Normal file
|
@ -0,0 +1,21 @@
|
|||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
8
quantum/template/keymaps/default/config.h
Normal file
8
quantum/template/keymaps/default/config.h
Normal file
|
@ -0,0 +1,8 @@
|
|||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
|
||||
#include "../../config.h"
|
||||
|
||||
// place overrides here
|
||||
|
||||
#endif
|
|
@ -1,6 +1,3 @@
|
|||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
// this is the style you want to emulate.
|
||||
|
||||
#include "%KEYBOARD%.h"
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
@ -28,3 +25,20 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
|||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
|
||||
|
||||
void matrix_init_user(void) {
|
||||
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
|
||||
}
|
1
quantum/template/keymaps/default/readme.md
Normal file
1
quantum/template/keymaps/default/readme.md
Normal file
|
@ -0,0 +1 @@
|
|||
# The default keymap for %KEYBOARD%
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
## Quantum MK Firmware
|
||||
|
||||
For the full Quantum feature list, see [the parent README.md](/doc/README.md).
|
||||
For the full Quantum feature list, see [the parent readme.md](/doc/readme.md).
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -12,13 +12,17 @@ Download or clone the whole firmware and navigate to the keyboards/%KEYBOARD% fo
|
|||
Depending on which keymap you would like to use, you will have to compile slightly differently.
|
||||
|
||||
### Default
|
||||
|
||||
To build with the default keymap, simply run `make`.
|
||||
|
||||
### Other Keymaps
|
||||
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` in the keymaps folder, and see keymap document (you can find in top README.md) and existent keymap files.
|
||||
|
||||
To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
|
||||
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
|
||||
|
||||
To build the firmware binary hex file with a keymap just do `make` with `keymap` option like:
|
||||
|
||||
```
|
||||
$ make KEYMAP=[default|jack|<name>]
|
||||
$ make keymap=[default|jack|<name>]
|
||||
```
|
||||
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.
|
||||
|
||||
Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/`
|
|
@ -1,26 +1,5 @@
|
|||
#include "%KEYBOARD%.h"
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_init_user(void) {
|
||||
// leave this function blank - it can be defined in a keymap file
|
||||
};
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_scan_user(void) {
|
||||
// leave this function blank - it can be defined in a keymap file
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
bool process_action_user(keyrecord_t *record) {
|
||||
// leave this function blank - it can be defined in a keymap file
|
||||
return true;
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
// leave this function blank - it can be defined in a keymap file
|
||||
}
|
||||
|
||||
void matrix_init_kb(void) {
|
||||
// put your keyboard start-up code here
|
||||
// runs once when the firmware starts up
|
||||
|
@ -35,7 +14,7 @@ void matrix_scan_kb(void) {
|
|||
matrix_scan_user();
|
||||
}
|
||||
|
||||
bool process_action_kb(keyrecord_t *record) {
|
||||
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
|
||||
// put your per-action keyboard code here
|
||||
// runs for every action, just before processing by the firmware
|
||||
|
||||
|
@ -47,64 +26,3 @@ void led_set_kb(uint8_t usb_led) {
|
|||
|
||||
led_set_user(usb_led);
|
||||
}
|
||||
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
#define CHANNEL OCR1C
|
||||
|
||||
void backlight_init_ports()
|
||||
{
|
||||
|
||||
// Setup PB7 as output and output low.
|
||||
DDRB |= (1<<7);
|
||||
PORTB &= ~(1<<7);
|
||||
|
||||
// Use full 16-bit resolution.
|
||||
ICR1 = 0xFFFF;
|
||||
|
||||
// I could write a wall of text here to explain... but TL;DW
|
||||
// Go read the ATmega32u4 datasheet.
|
||||
// And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
|
||||
|
||||
// Pin PB7 = OCR1C (Timer 1, Channel C)
|
||||
// Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
|
||||
// (i.e. start high, go low when counter matches.)
|
||||
// WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
|
||||
// Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
|
||||
|
||||
TCCR1A = _BV(COM1C1) | _BV(WGM11); // = 0b00001010;
|
||||
TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
|
||||
|
||||
backlight_init();
|
||||
}
|
||||
|
||||
void backlight_set(uint8_t level)
|
||||
{
|
||||
if ( level == 0 )
|
||||
{
|
||||
// Turn off PWM control on PB7, revert to output low.
|
||||
TCCR1A &= ~(_BV(COM1C1));
|
||||
CHANNEL = 0x0;
|
||||
// Prevent backlight blink on lowest level
|
||||
PORTB &= ~(_BV(PORTB7));
|
||||
}
|
||||
else if ( level == BACKLIGHT_LEVELS )
|
||||
{
|
||||
// Prevent backlight blink on lowest level
|
||||
PORTB &= ~(_BV(PORTB7));
|
||||
// Turn on PWM control of PB7
|
||||
TCCR1A |= _BV(COM1C1);
|
||||
// Set the brightness
|
||||
CHANNEL = 0xFFFF;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Prevent backlight blink on lowest level
|
||||
PORTB &= ~(_BV(PORTB7));
|
||||
// Turn on PWM control of PB7
|
||||
TCCR1A |= _BV(COM1C1);
|
||||
// Set the brightness
|
||||
CHANNEL = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2));
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
|
@ -1,13 +1,7 @@
|
|||
#ifndef %KEYBOARD_UPPERCASE%_H
|
||||
#define %KEYBOARD_UPPERCASE%_H
|
||||
|
||||
#include "matrix.h"
|
||||
#include "keymap.h"
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
#include "backlight.h"
|
||||
#endif
|
||||
#include <avr/io.h>
|
||||
#include <stddef.h>
|
||||
#include "quantum.h"
|
||||
|
||||
// This a shortcut to help you visually see your layout.
|
||||
// The following is an example using the Planck MIT layout
|
||||
|
@ -22,9 +16,4 @@
|
|||
{ k10, KC_NO, k11 }, \
|
||||
}
|
||||
|
||||
void matrix_init_user(void);
|
||||
void matrix_scan_user(void);
|
||||
bool process_action_user(keyrecord_t *record);
|
||||
void led_set_user(uint8_t usb_led);
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue