Backlight abstraction and other changes (#439)
* redoes matrix pins, abstracts backlight code for B5,6,7 * slimming down keyboard stuff, backlight breathing implemented * don't call backlight init when no pin * cleans up user/kb/quantum calls, keyboard files * fix pvc atomic * replaces CHANNEL with correct var in breathing * removes .hexs, updates readmes, updates template * cleans-up clueboards, readmes to lowercase * updates readme
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#include "jd45.h"
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#include "backlight.h"
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/* this keymap is to provide a basic keyboard layout for testing the matrix
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* for more practical and complicated keymap refer to other keymaps in the same folder
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*/
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/* JD45 keymap definition macro
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*/
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#define KEYMAP( \
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K01, K02, K03, K04, K05, K06, K07, K08, K09, K10, K11, K12, K13, \
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K14, K15, K16, K17, K18, K19, K20, K21, K22, K23, K24, K25, \
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K26, K27, K28, K29, K30, K31, K32, K33, K34, K35, K36, K37, \
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K38, K39, K40, K41, K42, K43, K44, K45, K46, K47 \
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) { \
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{ KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K10, KC_##K11, KC_##K12, KC_##K13 }, \
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{ KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_NO }, \
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{ KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_NO }, \
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{ KC_##K38, KC_##K39, KC_##K40, KC_##K41, KC_##K42, KC_NO, KC_##K43, KC_NO, KC_##K44, KC_##K45, KC_##K46, KC_##K47, KC_NO } \
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}
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = KEYMAP(
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