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Make default layer size 16-bit (#15286)

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
This commit is contained in:
Drashna Jael're 2022-06-18 14:37:51 -07:00 committed by GitHub
parent cfcd647b2e
commit 0da6562c4d
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GPG key ID: 4AEE18F83AFDEB23
293 changed files with 1249 additions and 1309 deletions

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@ -84,7 +84,7 @@ void matrix_scan_rgb(void) {
layer_state_t layer_state_set_rgb(layer_state_t state) {
# ifdef RGBLIGHT_ENABLE
if (userspace_config.rgb_layer_change) {
switch (biton32(state)) { // _RAISE, _LOWER and _ADJUST use a custom color and the breathing effect
switch (get_highest_layer(state)) { // _RAISE, _LOWER and _ADJUST use a custom color and the breathing effect
case _RAISE:
rgblight_sethsv_noeeprom_green();
rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
@ -98,7 +98,7 @@ layer_state_t layer_state_set_rgb(layer_state_t state) {
rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 2);
break;
default: // Use a solid color for normal layers
switch (biton32(default_layer_state)) {
switch (get_highest_layer(default_layer_state)) {
case _QWERTY:
rgblight_sethsv_noeeprom_magenta();
break;
@ -118,7 +118,7 @@ layer_state_t layer_state_set_rgb(layer_state_t state) {
rgblight_sethsv_noeeprom_white();
break;
}
biton32(state) == _MODS ? rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING) : rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT); // if _MODS layer is on, then breath to denote it
get_highest_layer(state) == _MODS ? rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING) : rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT); // if _MODS layer is on, then breath to denote it
break;
}
}
@ -135,7 +135,7 @@ void matrix_scan_indicator(void) {
#endif // !INDICATOR_LIGHTS
void rgblight_fade_helper(bool direction){
// true: increase val = fade in
// true: increase val = fade in
// false: decrease val = fade out
for (uint8_t index = 0; index < RGBLIGHT_VAL_STEP ; index++) {
direction ? rgblight_increase_val() : rgblight_decrease_val();
@ -147,10 +147,10 @@ void fadeflash_leds(uint8_t hue, uint8_t sat, uint8_t val){
// fade out, set new hue and saturation, fade in, fade out, set old color, fade in
// this is used in leader.c
// TODO: come up with a better name maybe
rgblight_fade_helper(false);
rgblight_sethsv_noeeprom(hue, sat, 0);
rgblight_fade_helper(true);
rgblight_fade_helper(false);
rgblight_sethsv_noeeprom(base_hue, base_sat, 0);
rgblight_fade_helper(true);
rgblight_fade_helper(false);
rgblight_sethsv_noeeprom(hue, sat, 0);
rgblight_fade_helper(true);
rgblight_fade_helper(false);
rgblight_sethsv_noeeprom(base_hue, base_sat, 0);
rgblight_fade_helper(true);
}