Make default layer size 16-bit (#15286)
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
This commit is contained in:
parent
cfcd647b2e
commit
0da6562c4d
293 changed files with 1249 additions and 1309 deletions
|
@ -5,7 +5,7 @@
|
|||
#define UM 0
|
||||
|
||||
#define L0 0 // layer_0
|
||||
#define L1 1 // layer_1
|
||||
#define L1 1 // layer_1
|
||||
#define L2 2 // layer_2
|
||||
#define L3 3 // layer_3
|
||||
#define L4 4 // layer_4
|
||||
|
@ -344,7 +344,7 @@ void unicode_action_function(uint16_t hi, uint16_t lo) {
|
|||
|
||||
// Runs constantly in the background, in a loop.
|
||||
void matrix_scan_user(void) {
|
||||
uint8_t layer = biton32(layer_state);
|
||||
uint8_t layer = get_highest_layer(layer_state);
|
||||
|
||||
ergodox_board_led_off();
|
||||
ergodox_right_led_1_off();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue