Refactor: move p3d keyboards (#22763)
Group standalone p3dstore keyboards into p3d folder
This commit is contained in:
parent
98a68b68a4
commit
0cad5e9d4a
47 changed files with 26 additions and 12 deletions
21
keyboards/p3d/q4z/config.h
Normal file
21
keyboards/p3d/q4z/config.h
Normal file
|
@ -0,0 +1,21 @@
|
|||
/* Copyright 2021 rjboone
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
70
keyboards/p3d/q4z/info.json
Normal file
70
keyboards/p3d/q4z/info.json
Normal file
|
@ -0,0 +1,70 @@
|
|||
{
|
||||
"keyboard_name": "q4z",
|
||||
"manufacturer": "drmmr",
|
||||
"url": "",
|
||||
"maintainer": "rjboone",
|
||||
"usb": {
|
||||
"vid": "0x0001",
|
||||
"pid": "0x0001",
|
||||
"device_version": "0.0.1"
|
||||
},
|
||||
"matrix_pins": {
|
||||
"cols": ["D1", "D0", "D4", "B6", "B2", "B3", "B1", "F7", "F6", "F5"],
|
||||
"rows": ["F4", "C6", "D7", "E6", "B4"]
|
||||
},
|
||||
"diode_direction": "COL2ROW",
|
||||
"processor": "atmega32u4",
|
||||
"bootloader": "atmel-dfu",
|
||||
"layouts": {
|
||||
"LAYOUT": {
|
||||
"layout": [
|
||||
{"matrix": [0, 0], "x": 0.5, "y": 0},
|
||||
{"matrix": [0, 1], "x": 1.5, "y": 0},
|
||||
{"matrix": [0, 2], "x": 2.5, "y": 0},
|
||||
{"matrix": [0, 3], "x": 3.5, "y": 0},
|
||||
{"matrix": [0, 4], "x": 4.5, "y": 0},
|
||||
|
||||
{"matrix": [1, 0], "x": 0, "y": 1},
|
||||
{"matrix": [1, 1], "x": 1, "y": 1},
|
||||
{"matrix": [1, 2], "x": 2, "y": 1},
|
||||
{"matrix": [1, 3], "x": 3, "y": 1},
|
||||
{"matrix": [1, 4], "x": 4, "y": 1},
|
||||
{"matrix": [1, 5], "x": 5, "y": 1},
|
||||
{"matrix": [1, 6], "x": 6, "y": 1},
|
||||
{"matrix": [1, 7], "x": 7, "y": 1},
|
||||
{"matrix": [1, 8], "x": 8, "y": 1},
|
||||
{"matrix": [1, 9], "x": 9, "y": 1, "w": 1.25},
|
||||
|
||||
{"matrix": [2, 0], "x": 0, "y": 2, "w": 1.25},
|
||||
{"matrix": [2, 1], "x": 1.25, "y": 2},
|
||||
{"matrix": [2, 2], "x": 2.25, "y": 2},
|
||||
{"matrix": [2, 3], "x": 3.25, "y": 2},
|
||||
{"matrix": [2, 4], "x": 4.25, "y": 2},
|
||||
{"matrix": [2, 5], "x": 5.25, "y": 2},
|
||||
{"matrix": [2, 6], "x": 6.25, "y": 2},
|
||||
{"matrix": [2, 7], "x": 7.25, "y": 2},
|
||||
{"matrix": [2, 8], "x": 8.25, "y": 2},
|
||||
{"matrix": [2, 9], "x": 9.25, "y": 2},
|
||||
|
||||
{"matrix": [3, 0], "x": 0, "y": 3, "w": 1.75},
|
||||
{"matrix": [3, 1], "x": 1.75, "y": 3},
|
||||
{"matrix": [3, 2], "x": 2.75, "y": 3},
|
||||
{"matrix": [3, 3], "x": 3.75, "y": 3},
|
||||
{"matrix": [3, 4], "x": 4.75, "y": 3},
|
||||
{"matrix": [3, 5], "x": 5.75, "y": 3},
|
||||
{"matrix": [3, 6], "x": 6.75, "y": 3},
|
||||
{"matrix": [3, 7], "x": 7.75, "y": 3},
|
||||
{"matrix": [3, 8], "x": 8.75, "y": 3, "w": 1.5},
|
||||
|
||||
{"matrix": [4, 0], "x": 0, "y": 4},
|
||||
{"matrix": [4, 1], "x": 1, "y": 4},
|
||||
{"matrix": [4, 2], "x": 2, "y": 4},
|
||||
{"matrix": [4, 3], "x": 3, "y": 4, "w": 2.25},
|
||||
{"matrix": [4, 4], "x": 5.25, "y": 4, "w": 2},
|
||||
{"matrix": [4, 5], "x": 7.25, "y": 4},
|
||||
{"matrix": [4, 6], "x": 8.25, "y": 4},
|
||||
{"matrix": [4, 7], "x": 9.25, "y": 4}
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
20
keyboards/p3d/q4z/keymaps/default/config.h
Normal file
20
keyboards/p3d/q4z/keymaps/default/config.h
Normal file
|
@ -0,0 +1,20 @@
|
|||
/* Copyright 2021 rjboone
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#ifdef COMBO_ENABLE
|
||||
#define COMBO_TERM 200
|
||||
#endif
|
101
keyboards/p3d/q4z/keymaps/default/keymap.c
Normal file
101
keyboards/p3d/q4z/keymaps/default/keymap.c
Normal file
|
@ -0,0 +1,101 @@
|
|||
/* Copyright 2021 rjboone
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
enum layers{
|
||||
_BASE,
|
||||
_NUM_SYM,
|
||||
_NAV,
|
||||
_GAME
|
||||
};
|
||||
|
||||
enum combo_events {
|
||||
COMBO_BSPC,
|
||||
COMBO_NUMBAK,
|
||||
COMBO_TAB,
|
||||
COMBO_ESC,
|
||||
COMBO_DEL,
|
||||
};
|
||||
|
||||
#define KC_SF LSFT_T(KC_F)
|
||||
#define KC_SJ RSFT_T(KC_J)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_BASE] = LAYOUT(
|
||||
KC_1, KC_2, KC_3, KC_4, KC_5,
|
||||
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
|
||||
KC_A, KC_S, KC_D, KC_SF, KC_G, KC_H, KC_SJ, KC_K, KC_L, KC_SCLN,
|
||||
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT,
|
||||
KC_LCTL, KC_LALT, KC_LGUI, LT(_NUM_SYM, KC_ENT), KC_SPC, MO(_NAV), TG(_GAME), KC_SLSH
|
||||
),
|
||||
|
||||
[_NUM_SYM] = LAYOUT(
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
|
||||
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_EQUAL, KC_MINS,
|
||||
KC_LCBR, KC_LBRC, KC_LPRN, KC_UNDS, KC_RPRN, KC_RBRC, KC_RCBR, KC_SCLN, KC_QUOTE,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_RSFT, KC_TRNS, KC_TRNS, KC_BSLS
|
||||
),
|
||||
|
||||
[_NAV] = LAYOUT(
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
QK_BOOT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
|
||||
),
|
||||
|
||||
[_GAME] = LAYOUT(
|
||||
KC_1, KC_2, KC_3, KC_4, KC_5,
|
||||
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_NO, KC_NO, KC_NO,
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_ENT, KC_NO, TG(_GAME), KC_NO
|
||||
),
|
||||
};
|
||||
|
||||
#ifdef COMBO_ENABLE
|
||||
const uint16_t PROGMEM combo_bspc[] = {KC_O, KC_P, COMBO_END};
|
||||
const uint16_t PROGMEM combo_numbak[] = {KC_0, KC_9, COMBO_END};
|
||||
const uint16_t PROGMEM combo_tab[] = {KC_A, KC_S, COMBO_END};
|
||||
const uint16_t PROGMEM combo_esc[] = {KC_Q, KC_W, COMBO_END};
|
||||
const uint16_t PROGMEM combo_del[] = {KC_MINS, KC_EQL, COMBO_END};
|
||||
|
||||
combo_t key_combos[] = {
|
||||
[COMBO_BSPC] = COMBO(combo_bspc,KC_BSPC),
|
||||
[COMBO_NUMBAK] = COMBO(combo_numbak,KC_BSPC),
|
||||
[COMBO_TAB] = COMBO(combo_tab,KC_TAB),
|
||||
[COMBO_ESC] = COMBO(combo_esc,KC_ESC),
|
||||
[COMBO_DEL] = COMBO(combo_del,KC_DEL),
|
||||
|
||||
};
|
||||
#endif
|
||||
|
||||
layer_state_t layer_state_set_user(layer_state_t state) {
|
||||
|
||||
#ifdef COMBO_ENABLE
|
||||
switch(get_highest_layer(state)) {
|
||||
case _GAME:
|
||||
combo_disable();
|
||||
break;
|
||||
default:
|
||||
combo_enable();
|
||||
break;
|
||||
}
|
||||
#endif // COMBO_ENABLE
|
||||
|
||||
return state;
|
||||
}
|
1
keyboards/p3d/q4z/keymaps/default/readme.md
Normal file
1
keyboards/p3d/q4z/keymaps/default/readme.md
Normal file
|
@ -0,0 +1 @@
|
|||
# Default Q4Z Keymap
|
1
keyboards/p3d/q4z/keymaps/default/rules.mk
Normal file
1
keyboards/p3d/q4z/keymaps/default/rules.mk
Normal file
|
@ -0,0 +1 @@
|
|||
COMBO_ENABLE = yes
|
21
keyboards/p3d/q4z/keymaps/rjboone/config.h
Normal file
21
keyboards/p3d/q4z/keymaps/rjboone/config.h
Normal file
|
@ -0,0 +1,21 @@
|
|||
/* Copyright 2021 rjboone
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#undef TAPPING_TERM
|
||||
#define TAPPING_TERM 300
|
||||
|
||||
#define COMBO_TERM 50
|
107
keyboards/p3d/q4z/keymaps/rjboone/keymap.c
Normal file
107
keyboards/p3d/q4z/keymaps/rjboone/keymap.c
Normal file
|
@ -0,0 +1,107 @@
|
|||
/* Copyright 2021 rjboone
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
enum layers{
|
||||
_BASE,
|
||||
_NUM_SYM,
|
||||
_NAV,
|
||||
_GAME
|
||||
};
|
||||
|
||||
enum combo_events {
|
||||
COMBO_BSPC,
|
||||
COMBO_NUMBAK,
|
||||
COMBO_TAB,
|
||||
COMBO_ESC,
|
||||
COMBO_DEL,
|
||||
};
|
||||
|
||||
#define KC_GA LGUI_T(KC_A)
|
||||
#define KC_AS LALT_T(KC_S)
|
||||
#define KC_CD LCTL_T(KC_D)
|
||||
#define KC_SF LSFT_T(KC_F)
|
||||
#define KC_SJ RSFT_T(KC_J)
|
||||
#define KC_CK RCTL_T(KC_K)
|
||||
#define KC_AL RALT_T(KC_L)
|
||||
#define KC_GSCLN RGUI_T(KC_SCLN)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_BASE] = LAYOUT(
|
||||
KC_1, KC_2, KC_3, KC_4, KC_5,
|
||||
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
|
||||
KC_A, KC_S, KC_D, KC_SF, KC_G, KC_H, KC_SJ, KC_K, KC_L, KC_SCLN,
|
||||
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT,
|
||||
KC_LCTL, KC_LALT, KC_LGUI, LT(_NUM_SYM, KC_ENT), KC_SPC, MO(_NAV), TG(_GAME), KC_SLSH
|
||||
),
|
||||
|
||||
[_NUM_SYM] = LAYOUT(
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_MINS, KC_LBRC, KC_RBRC, KC_EQL, KC_TRNS, KC_TRNS, KC_QUOT,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_RSFT, KC_TRNS, KC_TRNS, KC_BSLS
|
||||
),
|
||||
|
||||
[_NAV] = LAYOUT(
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
QK_BOOT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
|
||||
),
|
||||
|
||||
[_GAME] = LAYOUT(
|
||||
KC_1, KC_2, KC_3, KC_4, KC_5,
|
||||
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_NO, KC_NO, KC_NO,
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_ENT, KC_NO, TG(_GAME), KC_NO
|
||||
),
|
||||
};
|
||||
|
||||
#ifdef COMBO_ENABLE
|
||||
const uint16_t PROGMEM combo_bspc[] = {KC_O, KC_P, COMBO_END};
|
||||
const uint16_t PROGMEM combo_numbak[] = {KC_0, KC_9, COMBO_END};
|
||||
const uint16_t PROGMEM combo_tab[] = {KC_A, KC_S, COMBO_END};
|
||||
const uint16_t PROGMEM combo_esc[] = {KC_Q, KC_W, COMBO_END};
|
||||
const uint16_t PROGMEM combo_del[] = {KC_MINS, KC_EQL, COMBO_END};
|
||||
|
||||
combo_t key_combos[] = {
|
||||
[COMBO_BSPC] = COMBO(combo_bspc,KC_BSPC),
|
||||
[COMBO_NUMBAK] = COMBO(combo_numbak,KC_BSPC),
|
||||
[COMBO_TAB] = COMBO(combo_tab,KC_TAB),
|
||||
[COMBO_ESC] = COMBO(combo_esc,KC_ESC),
|
||||
[COMBO_DEL] = COMBO(combo_del,KC_DEL),
|
||||
|
||||
};
|
||||
#endif
|
||||
|
||||
layer_state_t layer_state_set_user(layer_state_t state) {
|
||||
|
||||
#ifdef COMBO_ENABLE
|
||||
switch(get_highest_layer(state)) {
|
||||
case _GAME:
|
||||
combo_disable();
|
||||
break;
|
||||
default:
|
||||
combo_enable();
|
||||
break;
|
||||
}
|
||||
#endif // COMBO_ENABLE
|
||||
|
||||
return state;
|
||||
}
|
1
keyboards/p3d/q4z/keymaps/rjboone/readme.md
Normal file
1
keyboards/p3d/q4z/keymaps/rjboone/readme.md
Normal file
|
@ -0,0 +1 @@
|
|||
# Default Le Chiffre Keymap
|
1
keyboards/p3d/q4z/keymaps/rjboone/rules.mk
Normal file
1
keyboards/p3d/q4z/keymaps/rjboone/rules.mk
Normal file
|
@ -0,0 +1 @@
|
|||
COMBO_ENABLE = yes
|
20
keyboards/p3d/q4z/readme.md
Normal file
20
keyboards/p3d/q4z/readme.md
Normal file
|
@ -0,0 +1,20 @@
|
|||
# Q4Z
|
||||
|
||||

|
||||
|
||||
Q4Z is a play on everybody's favorite 10.25u layout. With the addition of 5 number keys and a handle,
|
||||
this little board is ready for whatever a raging gamer can throw it at.
|
||||
|
||||
* Keyboard Maintainer: [Ryan Boone](https://github.com/rjboone) (Drmmr#0004)
|
||||
* Hardware Supported: Pro Micro or equivalent
|
||||
* Hardware Availability: This board is available to purchase from [P3D Store](https://p3dstore.com)
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make p3d/q4z:default
|
||||
|
||||
Flashing example for this keyboard:
|
||||
|
||||
make p3d/q4z:default:flash
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
12
keyboards/p3d/q4z/rules.mk
Normal file
12
keyboards/p3d/q4z/rules.mk
Normal file
|
@ -0,0 +1,12 @@
|
|||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Enable N-Key Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||
AUDIO_ENABLE = no # Audio output
|
Loading…
Add table
Add a link
Reference in a new issue