[Keymap] Ergodox EZ and dactyl-manuform keymaps for rishka (#7051)
* Setup keymaps and userspace for Rishka * Creates a keymap for Ergodox Ez, bdn9 and Dactyl Manuform 5x6 * Update bdn9 config with suggested change * Add pragma to other header files * Apply suggestions from code review Co-Authored-By: fauxpark <fauxpark@gmail.com> * Updates from review from fauxpark * Updates from review Swap to keyboard_post_init, layer_state_t and use layer state for encoder * Updates from review Swap to keyboard_post_init, layer_state_t and use layer state for encoder * Add missing change from review
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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// #define USE_SERIAL
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#define USE_I2C
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// #define MASTER_LEFT
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// #define MASTER_RIGHT
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#define EE_HANDS
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// Rows are doubled-up
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// #define DEBOUNCE 5
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#define TAPPING_TOGGLE 3
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#define ONESHOT_TAP_TOGGLE 3
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#define PERMISSIVE_HOLD
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#define IGNORE_MOD_TAP_INTERRUPT
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#define TAPPING_TERM 300
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#ifdef RGBLED_NUM
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# undef RGBLED_NUM
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#endif
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#define RGBLED_NUM 54
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#define RGBLIGHT_LIMIT_VAL 200
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#define RGBLIGHT_ANIMATIONS
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// #define RGBLIGHT_LED_MAP { 11,10,9,8,7,6,5,4,3,2,1,0,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26 }
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#define RGBLIGHT_SPLIT 27
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/* A standard layout for the Dactyl Manuform 5x6 Keyboard */
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#include QMK_KEYBOARD_H
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#include "rishka.h"
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enum layers {
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BASE, // default layer
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WIN, // Switch keys that are needed in windows
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SYMB, // symbols
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MDIA // media keys
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[BASE] = LAYOUT_5x6_wrapper(
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KC_EQL , ________________NUMBERS_L__________________, ________________NUMBERS_R__________________, KC_MINS,
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KC_ESC , _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSLS,
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KC_F1 , _____________MOD_QWERTY_L2_________________, _____________MOD_QWERTY_R2_________________, KC_QUOT,
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OS_LSFT, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, OS_RSFT,
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KC_LEFT,KC_RGHT, KC_UP, KC_DOWN,
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KC_BSPC, KC_SPC, KC_TAB, KC_ENT,
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KC_LGUI, MO(SYMB), MO(SYMB), TT(MDIA),
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KC_DEL, KC_GRV, TT(WIN), KC_LALT
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),
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[WIN] = LAYOUT_5x6_wrapper(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _________________QWERTY_L2_________________, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______,
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_______, _______, _______, _______,
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KC_LCTL, _______, _______, _______,
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_______, _______, _______, _______
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),
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[SYMB] = LAYOUT_5x6_wrapper(
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KC_F12 , ______________________F_L__________________, ______________________F_R__________________, KC_F11,
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_______, _________________SYMBOL_L1_________________, _________________SYMBOL_R1_________________, KC_NLCK,
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_______, _________________SYMBOL_L2_________________, _________________SYMBOL_R2_________________, _______,
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_______, _________________SYMBOL_L3_________________, _________________SYMBOL_R3_________________, _______,
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_______, _______, KC_P0 , KC_PDOT,
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_______, _______, _______, _______,
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RESET , _______, _______, _______,
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RGB_TOG, _______, _______, _______
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),
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[MDIA] = LAYOUT_5x6_wrapper(
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RGB_MOD, RGB_HUI, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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RGB_M_SN, RGB_HUD, _______, KC_MS_U, _______, KC_WH_U, _______, _______, KC_WH_U, _______, _______, _______,
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RGB_VAI, RGB_SAI, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, MOUSE_L, KC_WH_D, MOUSE_R, _______, _______,
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RGB_VAD, RGB_SAD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______,
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KC_BTN1, KC_BTN2, _______, _______,
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KC_BTN3, KC_BTN4, _______, _______,
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KC_BTN5, _______, _______, _______
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),
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};
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BOOTLOADER=qmk-dfu
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RGBLIGHT_ENABLE = yes
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