OLED Driver Feature
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30 changed files with 1538 additions and 1070 deletions
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@ -3,9 +3,6 @@
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#include "lufa.h"
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#include "split_util.h"
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#endif
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#ifdef SSD1306OLED
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#include "common/ssd1306.h"
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#endif
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extern keymap_config_t keymap_config;
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@ -175,38 +172,28 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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}
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void matrix_init_user(void) {
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#ifdef RGBLIGHT_ENABLE
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RGB_current_mode = rgblight_config.mode;
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#endif
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//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
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#ifdef SSD1306OLED
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iota_gfx_init(!has_usb()); // turns on the display
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#endif
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}
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void matrix_scan_user(void) {
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#ifdef SSD1306OLED
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// led_test_init();
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iota_gfx_task(); // this is what updates the display continuously
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#endif
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#ifdef RGBLIGHT_ENABLE
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RGB_current_mode = rgblight_config.mode;
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#endif
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}
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//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
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#ifdef SSD1306OLED
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// OLED Driver Logic
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#ifdef OLED_DRIVER_ENABLE
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// hook point for 'led_test' keymap
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// 'default' keymap's led_test_init() is empty function, do nothing
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// 'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(35);
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__attribute__ ((weak))
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void led_test_init(void) {}
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uint8_t oled_init_user(uint8_t rotation) {
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if (!has_usb())
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return OLED_ROTATION_180; // flip 180 for offhand
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return rotation;
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}
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void matrix_update(struct CharacterMatrix *dest,
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const struct CharacterMatrix *source) {
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if (memcmp(dest->display, source->display, sizeof(dest->display))) {
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memcpy(dest->display, source->display, sizeof(dest->display));
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dest->dirty = true;
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}
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static void render_logo(void) {
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static const char PROGMEM sol_logo[] = {
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0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
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0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
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0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
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oled_write_P(sol_logo, false);
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}
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//assign the right code to your layers for OLED display
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@ -215,77 +202,52 @@ void matrix_update(struct CharacterMatrix *dest,
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#define L_ADJ (1<<_ADJ)
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#define L_ADJ_TRI (L_ADJ|L_FN)
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static void render_logo(struct CharacterMatrix *matrix) {
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static char logo[]={
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0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
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0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
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0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
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0};
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matrix_write(matrix, logo);
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}
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void render_status(struct CharacterMatrix *matrix) {
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static void render_status(void) {
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// Render to mode icon
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static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
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if(keymap_config.swap_lalt_lgui==false){
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matrix_write(matrix, logo[0][0]);
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matrix_write_P(matrix, PSTR("\n"));
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matrix_write(matrix, logo[0][1]);
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}else{
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matrix_write(matrix, logo[1][0]);
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matrix_write_P(matrix, PSTR("\n"));
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matrix_write(matrix, logo[1][1]);
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static const char PROGMEM mode_logo[4][4] = {
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{0x95,0x96,0x0a,0},
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{0xb5,0xb6,0x0a,0},
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{0x97,0x98,0x0a,0},
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{0xb7,0xb8,0x0a,0} };
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if (keymap_config.swap_lalt_lgui != false) {
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oled_write_P(mode_logo[0], false);
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oled_write_P(mode_logo[1], false);
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} else {
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oled_write_P(mode_logo[2], false);
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oled_write_P(mode_logo[3], false);
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}
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// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
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char buf[40];
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snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
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matrix_write_P(matrix, PSTR("\nLayer: "));
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switch (layer_state) {
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case L_BASE:
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matrix_write_P(matrix, PSTR("Laser"));
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break;
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case L_FN:
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matrix_write_P(matrix, PSTR("Function"));
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break;
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case L_ADJ:
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case L_ADJ_TRI:
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matrix_write_P(matrix, PSTR("Adjustment"));
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break;
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default:
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matrix_write(matrix, buf);
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}
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oled_write_P(PSTR("Layer: "), false);
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switch (layer_state) {
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case L_BASE:
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oled_write_P(PSTR("Laser \n"), false);
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break;
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case L_FN:
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oled_write_P(PSTR("Function \n"), false);
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break;
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case L_ADJ:
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case L_ADJ_TRI:
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oled_write_P(PSTR("Adjustment\n"), false);
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break;
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default:
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oled_write_P(PSTR("Undefined \n"), false);
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}
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// Host Keyboard LED Status
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char led[40];
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snprintf(led, sizeof(led), "\n%s %s %s",
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(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
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(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
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(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
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matrix_write(matrix, led);
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uint8_t led_usb_state = host_keyboard_leds();
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oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLOCK ") : PSTR(" "), false);
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oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPS ") : PSTR(" "), false);
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oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCLK ") : PSTR(" "), false);
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}
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void iota_gfx_task_user(void) {
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struct CharacterMatrix matrix;
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#if DEBUG_TO_SCREEN
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if (debug_enable) {
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return;
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}
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#endif
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matrix_clear(&matrix);
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if(is_master){
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render_status(&matrix);
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}else{
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render_logo(&matrix);
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}
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matrix_update(&display, &matrix);
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void oled_task_user(void) {
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if (is_master)
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render_status();
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else
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render_logo();
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}
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#endif
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