Adding clueboard/cluepad support to qmk
This commit is contained in:
parent
80eefb09ac
commit
073b44924c
22 changed files with 1783 additions and 2 deletions
136
keyboard/cluepad/Makefile
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136
keyboard/cluepad/Makefile
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#----------------------------------------------------------------------------
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# On command line:
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#
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# make all = Make software.
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#
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# make clean = Clean out built project files.
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#
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# make coff = Convert ELF to AVR COFF.
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#
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# make extcoff = Convert ELF to AVR Extended COFF.
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#
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# make program = Download the hex file to the device.
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# Please customize your programmer settings(PROGRAM_CMD)
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#
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# make teensy = Download the hex file to the device, using teensy_loader_cli.
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# (must have teensy_loader_cli installed).
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#
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# make dfu = Download the hex file to the device, using dfu-programmer (must
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# have dfu-programmer installed).
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#
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# make flip = Download the hex file to the device, using Atmel FLIP (must
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# have Atmel FLIP installed).
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#
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# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
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# (must have dfu-programmer installed).
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#
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# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
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# (must have Atmel FLIP installed).
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#
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# make debug = Start either simulavr or avarice as specified for debugging,
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# with avr-gdb or avr-insight as the front end for debugging.
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#
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# make filename.s = Just compile filename.c into the assembler code only.
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#
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# make filename.i = Create a preprocessed source file for use in submitting
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# bug reports to the GCC project.
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#
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# To rebuild project do "make clean" then "make all".
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#----------------------------------------------------------------------------
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# Target file name (without extension).
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TARGET = cluepad
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# Directory common source filess exist
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TOP_DIR = ../..
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TMK_DIR = ../../tmk_core
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# Directory keyboard dependent files exist
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TARGET_DIR = .
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# # project specific files
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SRC = cluepad.c backlight.c
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ifdef KEYMAP
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SRC := keymaps/keymap_$(KEYMAP).c $(SRC)
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else
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SRC := keymaps/keymap_default.c $(SRC)
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endif
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CONFIG_H = config.h
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# MCU name
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#MCU = at90usb1287
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MCU = atmega32u4
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# Processor frequency.
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# This will define a symbol, F_CPU, in all source code files equal to the
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# processor frequency in Hz. You can then use this symbol in your source code to
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# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
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# automatically to create a 32-bit value in your source code.
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#
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# This will be an integer division of F_USB below, as it is sourced by
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# F_USB after it has run through any CPU prescalers. Note that this value
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# does not *change* the processor frequency - it should merely be updated to
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# reflect the processor speed set externally so that the code can use accurate
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# software delays.
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F_CPU = 16000000
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#
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# LUFA specific
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#
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# Target architecture (see library "Board Types" documentation).
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ARCH = AVR8
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# Input clock frequency.
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# This will define a symbol, F_USB, in all source code files equal to the
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# input clock frequency (before any prescaling is performed) in Hz. This value may
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# differ from F_CPU if prescaling is used on the latter, and is required as the
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# raw input clock is fed directly to the PLL sections of the AVR for high speed
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# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
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# at the end, this will be done automatically to create a 32-bit value in your
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# source code.
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#
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# If no clock division is performed on the input clock inside the AVR (via the
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# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
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F_USB = $(F_CPU)
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# Interrupt driven control endpoint task(+60)
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OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
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# Boot Section Size in *bytes*
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# Teensy halfKay 512
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# Teensy++ halfKay 1024
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# Atmel DFU loader 4096
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# LUFA bootloader 4096
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# USBaspLoader 2048
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OPT_DEFS += -DBOOTLOADER_SIZE=4096
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# Build Options
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# comment out to disable the options.
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#
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BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
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# MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = yes # Console for debug(+400)
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COMMAND_ENABLE = yes # Commands for debug and configuration
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NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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BACKLIGHT_ENABLE = yes # Enable numpad's backlight functionality
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RGBLIGHT_ENABLE = yes
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# MIDI_ENABLE = YES # MIDI controls
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# UNICODE_ENABLE = YES # Unicode
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# BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID
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# Optimize size but this may cause error "relocation truncated to fit"
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#EXTRALDFLAGS = -Wl,--relax
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# Search Path
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VPATH += $(TARGET_DIR)
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VPATH += $(TOP_DIR)
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VPATH += $(TMK_DIR)
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include $(TOP_DIR)/quantum/quantum.mk
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54
keyboard/cluepad/backlight.c
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54
keyboard/cluepad/backlight.c
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#include <avr/io.h>
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#include "backlight.h"
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#include "led.h"
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#include "print.h"
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int pwm_level;
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void led_set(uint8_t usb_led)
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{
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print("led_set\n");
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}
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void init_backlight_pin(void)
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{
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// Set C7 to output
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DDRC |= (1<<7);
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// Initialize the timer
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TC4H = 0x03;
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OCR4C = 0xFF;
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TCCR4A = 0b10000010;
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TCCR4B = 0b00000001;
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}
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void backlight_set(uint8_t level)
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{
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// Determine the PWM level
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switch (level)
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{
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case 0:
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// 33%
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pwm_level = 0x54;
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break;
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case 1:
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// 66%
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pwm_level = 0xA8;
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break;
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case 2:
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// 100%
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pwm_level = 0xFF;
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break;
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case 3:
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// 0%
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pwm_level = 0x00;
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break;
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default:
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xprintf("Unknown level: %d\n", level);
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}
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// Write the PWM level to the timer
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TC4H = pwm_level >> 8;
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OCR4A = 0xFF & pwm_level;
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}
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39
keyboard/cluepad/cluepad.c
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39
keyboard/cluepad/cluepad.c
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#include "cluepad.h"
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__attribute__ ((weak))
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void * matrix_init_user(void) {
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// leave these blank
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};
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__attribute__ ((weak))
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void * matrix_scan_user(void) {
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// leave these blank
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};
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void * matrix_init_kb(void) {
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// put your keyboard start-up code here
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// runs once when the firmware starts up
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if (matrix_init_user) {
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(*matrix_init_user)();
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}
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#ifdef BACKLIGHT_ENABLE
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init_backlight_pin();
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#endif
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#ifdef RGBLIGHT_ENABLE
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rgblight_init();
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#endif
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// JTAG disable for PORT F. write JTD bit twice within four cycles.
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MCUCR |= (1<<JTD);
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MCUCR |= (1<<JTD);
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};
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void * matrix_scan_kb(void) {
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// put your looping keyboard code here
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// runs every cycle (a lot)
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if (matrix_scan_user) {
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(*matrix_scan_user)();
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}
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};
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41
keyboard/cluepad/cluepad.h
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41
keyboard/cluepad/cluepad.h
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#ifndef CLUEPAD_H
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#define CLUEPAD_H
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#include "matrix.h"
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#include "keymap_common.h"
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#include <stddef.h>
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/* Cluepad matrix layout
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* .-------------------.
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* |NLCK| /| *| -|
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* |-------------------|
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* | 7| 8| 9| |
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* |--------------| |
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* | 4| 5| 6| +|
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* |-------------------|
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* | 1| 2| 3| |
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* |--------------| |
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* | 0| .| Ent|
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* '-------------------'
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*/
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// The first section contains all of the arguments
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// The second converts the arguments into a two-dimensional array
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#define KEYMAP( \
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k00, k01, k02, k03, \
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k10, k11, k12, k13, \
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k20, k21, k22, \
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k30, k31, k32, k33, \
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k40, k42 \
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) { \
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{ k00, k01, k02, k03, }, \
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{ k10, k11, k12, k13, }, \
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{ k20, k21, k22, KC_NO, }, \
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{ k30, k31, k32, k33, }, \
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{ k40, KC_NO, k42, KC_NO } \
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}
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void * matrix_init_user(void);
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void * matrix_scan_user(void);
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#endif
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102
keyboard/cluepad/config.h
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102
keyboard/cluepad/config.h
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_H
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#define CONFIG_H
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xC1ED
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#define PRODUCT_ID 0x2312
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Clueboard
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#define PRODUCT Cluepad with RGB Underlighting
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#define DESCRIPTION QMK keyboard firmware for Cluepad
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 4
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// COLS: Left to right, ROWS: Top to bottom
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/* Column pin configuration
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* col: 0 1 2 3
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* pin: F4 E6 B1 D2
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*/
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#define COLS (int []){ F4, E6, B1, D2 }
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/* Row pin configuration
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* row: 0 1 2 3 4
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* pin:
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*/
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#define ROWS (int []){ B0, D3, D5, D4, D6 }
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* define if matrix has ghost */
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//#define MATRIX_HAS_GHOST
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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/* Number of backlighting levels */
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#define BACKLIGHT_LEVELS 3
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* key combination for command */
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#define IS_COMMAND() ( \
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keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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)
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/* Underlight configuration
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*/
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#define ws2812_PORTREG PORTF
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#define ws2812_DDRREG DDRF
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#define ws2812_pin 6
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#define RGBLED_NUM 4 // Number of LEDs
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#define RGBLIGHT_HUE_STEP 10
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#define RGBLIGHT_SAT_STEP 17
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#define RGBLIGHT_VAL_STEP 17
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* Debug forcibly enabled */
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#define ALWAYS_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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#endif
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122
keyboard/cluepad/keymaps/keymap_default.c
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122
keyboard/cluepad/keymaps/keymap_default.c
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#include "cluepad.h"
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#include "backlight.h"
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#include "rgblight.h"
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _BL 0
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#define _FL 1
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#define _RS 2
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap _BL: (Base Layer) Default Layer
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* .-------------------.
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* |NL F| /| *| -|
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* |-------------------|
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* | 7| 8| 9| |
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* |--------------| |
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* | 4| 5| 6| +|
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* |-------------------|
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* | 1| 2| 3| |
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* |--------------| |
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* | 0| .| Ent|
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* '-------------------'
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*/
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[_BL] = KEYMAP(
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LT(_FL, KC_NLCK), KC_PSLS, KC_PAST, KC_PMNS, \
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KC_P7, KC_P8, KC_P9, KC_PPLS, \
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KC_P4, KC_P5, KC_P6, \
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KC_P1, KC_P2, KC_P3, KC_PENT, \
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KC_P0, KC_PDOT),
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/* Keymap _FL: Function Layer
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* .-------------------.
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* |NL F| | | Fn0|
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* |-------------------|
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* | Fn2| | Fn4| |
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* |--------------| |
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* | Fn3|BL_S| Fn5| Fn6|
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* |-------------------|
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* | | | | |
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* |--------------| |
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* | Fn1| | Fn7|
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* '-------------------'
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*/
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[_FL] = KEYMAP(
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LT(_FL, KC_NLCK), KC_TRNS, KC_TRNS, F(0), \
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F(2), KC_TRNS, F(4), F(6), \
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F(3), BL_STEP, F(5), \
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KC_TRNS, KC_TRNS, KC_TRNS, F(7), \
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F(1), KC_TRNS)
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};
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enum function_id {
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RGBLED_TOGGLE,
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RGBLED_STEP_MODE,
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RGBLED_INCREASE_HUE,
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RGBLED_DECREASE_HUE,
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RGBLED_INCREASE_SAT,
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RGBLED_DECREASE_SAT,
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RGBLED_INCREASE_VAL,
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RGBLED_DECREASE_VAL,
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};
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const uint16_t PROGMEM fn_actions[] = {
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[0] = ACTION_FUNCTION(RGBLED_TOGGLE),
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[1] = ACTION_FUNCTION(RGBLED_STEP_MODE),
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[2] = ACTION_FUNCTION(RGBLED_INCREASE_HUE),
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[3] = ACTION_FUNCTION(RGBLED_DECREASE_HUE),
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[4] = ACTION_FUNCTION(RGBLED_INCREASE_SAT),
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[5] = ACTION_FUNCTION(RGBLED_DECREASE_SAT),
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[6] = ACTION_FUNCTION(RGBLED_INCREASE_VAL),
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[7] = ACTION_FUNCTION(RGBLED_DECREASE_VAL),
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};
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void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
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switch (id) {
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case RGBLED_TOGGLE:
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if (record->event.pressed) {
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rgblight_toggle();
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}
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break;
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case RGBLED_INCREASE_HUE:
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if (record->event.pressed) {
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rgblight_increase_hue();
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}
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break;
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case RGBLED_DECREASE_HUE:
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if (record->event.pressed) {
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rgblight_decrease_hue();
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}
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break;
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case RGBLED_INCREASE_SAT:
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if (record->event.pressed) {
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rgblight_increase_sat();
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}
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break;
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case RGBLED_DECREASE_SAT:
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if (record->event.pressed) {
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rgblight_decrease_sat();
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}
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break;
|
||||
case RGBLED_INCREASE_VAL:
|
||||
if (record->event.pressed) {
|
||||
rgblight_increase_val();
|
||||
}
|
||||
break;
|
||||
case RGBLED_DECREASE_VAL:
|
||||
if (record->event.pressed) {
|
||||
rgblight_decrease_val();
|
||||
}
|
||||
break;
|
||||
case RGBLED_STEP_MODE:
|
||||
if (record->event.pressed) {
|
||||
rgblight_step();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
Loading…
Add table
Add a link
Reference in a new issue