tap-dance: Rename tests so that tap_dance is used consistently (#17396)
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tests/tap_dance/examples.c
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199
tests/tap_dance/examples.c
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/* Copyright 2022 Jouke Witteveen
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "quantum.h"
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#include "examples.h"
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// Example code from the tap dance documentation, adapted for testing
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// clang-format off
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// Example 1
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void dance_egg(qk_tap_dance_state_t *state, void *user_data) {
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if (state->count >= 100) {
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// SEND_STRING("Safety dance!");
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tap_code(KC_C);
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reset_tap_dance(state);
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}
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}
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// Example 2
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void dance_flsh_each(qk_tap_dance_state_t *state, void *user_data) {
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switch (state->count) {
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case 1:
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register_code(KC_3);
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break;
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case 2:
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register_code(KC_2);
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break;
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case 3:
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register_code(KC_1);
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break;
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case 4:
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unregister_code(KC_3);
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// wait_ms(50);
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unregister_code(KC_2);
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// wait_ms(50);
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unregister_code(KC_1);
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}
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}
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void dance_flsh_finished(qk_tap_dance_state_t *state, void *user_data) {
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if (state->count >= 4) {
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// reset_keyboard();
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tap_code(KC_R);
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}
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}
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void dance_flsh_reset(qk_tap_dance_state_t *state, void *user_data) {
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unregister_code(KC_1);
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// wait_ms(50);
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unregister_code(KC_2);
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// wait_ms(50);
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unregister_code(KC_3);
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}
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// Example 3
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typedef struct {
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uint16_t tap;
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uint16_t hold;
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uint16_t held;
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} tap_dance_tap_hold_t;
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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qk_tap_dance_action_t *action;
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switch (keycode) {
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case TD(CT_CLN):
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action = &tap_dance_actions[TD_INDEX(keycode)];
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if (!record->event.pressed && action->state.count && !action->state.finished) {
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tap_dance_tap_hold_t *tap_hold = (tap_dance_tap_hold_t *)action->user_data;
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tap_code16(tap_hold->tap);
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}
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}
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return true;
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}
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void tap_dance_tap_hold_finished(qk_tap_dance_state_t *state, void *user_data) {
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tap_dance_tap_hold_t *tap_hold = (tap_dance_tap_hold_t *)user_data;
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if (state->pressed) {
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if (state->count == 1
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#ifndef PERMISSIVE_HOLD
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&& !state->interrupted
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#endif
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) {
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register_code16(tap_hold->hold);
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tap_hold->held = tap_hold->hold;
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} else {
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register_code16(tap_hold->tap);
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tap_hold->held = tap_hold->tap;
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}
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}
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}
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void tap_dance_tap_hold_reset(qk_tap_dance_state_t *state, void *user_data) {
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tap_dance_tap_hold_t *tap_hold = (tap_dance_tap_hold_t *)user_data;
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if (tap_hold->held) {
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unregister_code16(tap_hold->held);
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tap_hold->held = 0;
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}
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}
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#define ACTION_TAP_DANCE_TAP_HOLD(tap, hold) \
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{ .fn = {NULL, tap_dance_tap_hold_finished, tap_dance_tap_hold_reset}, .user_data = (void *)&((tap_dance_tap_hold_t){tap, hold, 0}), }
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// Example 4
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typedef enum {
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TD_NONE,
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TD_UNKNOWN,
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TD_SINGLE_TAP,
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TD_SINGLE_HOLD,
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TD_DOUBLE_TAP,
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TD_DOUBLE_HOLD,
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TD_DOUBLE_SINGLE_TAP,
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TD_TRIPLE_TAP,
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TD_TRIPLE_HOLD
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} td_state_t;
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typedef struct {
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bool is_press_action;
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td_state_t state;
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} td_tap_t;
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td_state_t cur_dance(qk_tap_dance_state_t *state) {
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if (state->count == 1) {
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if (state->interrupted || !state->pressed) return TD_SINGLE_TAP;
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else return TD_SINGLE_HOLD;
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} else if (state->count == 2) {
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if (state->interrupted) return TD_DOUBLE_SINGLE_TAP;
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else if (state->pressed) return TD_DOUBLE_HOLD;
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else return TD_DOUBLE_TAP;
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}
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if (state->count == 3) {
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if (state->interrupted || !state->pressed) return TD_TRIPLE_TAP;
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else return TD_TRIPLE_HOLD;
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} else return TD_UNKNOWN;
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}
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static td_tap_t xtap_state = {
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.is_press_action = true,
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.state = TD_NONE
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};
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void x_finished(qk_tap_dance_state_t *state, void *user_data) {
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xtap_state.state = cur_dance(state);
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switch (xtap_state.state) {
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case TD_SINGLE_TAP: register_code(KC_X); break;
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case TD_SINGLE_HOLD: register_code(KC_LCTL); break;
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case TD_DOUBLE_TAP: register_code(KC_ESC); break;
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case TD_DOUBLE_HOLD: register_code(KC_LALT); break;
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case TD_DOUBLE_SINGLE_TAP: tap_code(KC_X); register_code(KC_X);
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default: break; // Not present in documentation
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}
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}
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void x_reset(qk_tap_dance_state_t *state, void *user_data) {
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switch (xtap_state.state) {
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case TD_SINGLE_TAP: unregister_code(KC_X); break;
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case TD_SINGLE_HOLD: unregister_code(KC_LCTL); break;
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case TD_DOUBLE_TAP: unregister_code(KC_ESC); break;
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case TD_DOUBLE_HOLD: unregister_code(KC_LALT);
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case TD_DOUBLE_SINGLE_TAP: unregister_code(KC_X);
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default: break; // Not present in documentation
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}
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xtap_state.state = TD_NONE;
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}
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qk_tap_dance_action_t tap_dance_actions[] = {
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[TD_ESC_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_CAPS),
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[CT_EGG] = ACTION_TAP_DANCE_FN(dance_egg),
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[CT_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED(dance_flsh_each, dance_flsh_finished, dance_flsh_reset),
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[CT_CLN] = ACTION_TAP_DANCE_TAP_HOLD(KC_COLN, KC_SCLN),
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[X_CTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, x_finished, x_reset)
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};
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// clang-format on
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