Hub16 QMK configurator support + various bugfixes (#11496)
* qmk configurator support + various bugfixes * Update keyboards/hub16/rules.mk Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Nick Brassel <nick@tzarc.org>
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14 changed files with 126 additions and 298 deletions
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@ -19,7 +19,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "wait.h"
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#include "util.h"
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#include "matrix.h"
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#include "debounce.h"
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#include "quantum.h"
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// Encoder things
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@ -27,65 +26,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define SWITCH_2 D7
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static bool read_encoder_switches(matrix_row_t current_matrix[], uint8_t current_row);
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#ifdef MATRIX_MASKED
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extern const matrix_row_t matrix_mask[];
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#endif
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#ifdef DIRECT_PINS
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static pin_t direct_pins[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS;
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#elif (DIODE_DIRECTION == ROW2COL) || (DIODE_DIRECTION == COL2ROW)
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static const pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
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static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
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#endif
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/* matrix state(1:on, 0:off) */
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static matrix_row_t raw_matrix[MATRIX_ROWS]; // raw values
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static matrix_row_t matrix[MATRIX_ROWS]; // debounced values
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// helper functions
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inline bool matrix_is_on(uint8_t row, uint8_t col) { return (matrix[row] & ((matrix_row_t)1 << col)); }
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inline matrix_row_t matrix_get_row(uint8_t row) {
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// Matrix mask lets you disable switches in the returned matrix data. For example, if you have a
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// switch blocker installed and the switch is always pressed.
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#ifdef MATRIX_MASKED
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return matrix[row] & matrix_mask[row];
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#else
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return matrix[row];
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#endif
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}
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// matrix code
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#ifdef DIRECT_PINS
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static void init_pins(void) {
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for (int row = 0; row < MATRIX_ROWS; row++) {
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for (int col = 0; col < MATRIX_COLS; col++) {
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pin_t pin = direct_pins[row][col];
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if (pin != NO_PIN) {
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setPinInputHigh(pin);
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}
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}
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}
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}
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static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
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matrix_row_t last_row_value = current_matrix[current_row];
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current_matrix[current_row] = 0;
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for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
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pin_t pin = direct_pins[current_row][col_index];
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if (pin != NO_PIN) {
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current_matrix[current_row] |= readPin(pin) ? 0 : (MATRIX_ROW_SHIFTER << col_index);
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}
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}
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return (last_row_value != current_matrix[current_row]);
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}
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#elif (DIODE_DIRECTION == COL2ROW)
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extern matrix_row_t raw_matrix[MATRIX_ROWS]; // raw values
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extern matrix_row_t matrix[MATRIX_ROWS]; // debounced values
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static void select_row(uint8_t row) {
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setPinOutput(row_pins[row]);
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@ -133,112 +79,28 @@ static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)
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return (last_row_value != current_matrix[current_row]);
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}
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#elif (DIODE_DIRECTION == ROW2COL)
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static void select_col(uint8_t col) {
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setPinOutput(col_pins[col]);
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writePinLow(col_pins[col]);
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}
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static void unselect_col(uint8_t col) { setPinInputHigh(col_pins[col]); }
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static void unselect_cols(void) {
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for (uint8_t x = 0; x < MATRIX_COLS; x++) {
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setPinInputHigh(col_pins[x]);
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}
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}
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static void init_pins(void) {
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unselect_cols();
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for (uint8_t x = 0; x < MATRIX_ROWS; x++) {
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setPinInputHigh(row_pins[x]);
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}
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}
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static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) {
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bool matrix_changed = false;
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// Select col and wait for col selecton to stabilize
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select_col(current_col);
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wait_us(30);
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// For each row...
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for (uint8_t row_index = 0; row_index < MATRIX_ROWS; row_index++) {
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// Store last value of row prior to reading
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matrix_row_t last_row_value = current_matrix[row_index];
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// Check row pin state
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if (readPin(row_pins[row_index]) == 0) {
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// Pin LO, set col bit
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current_matrix[row_index] |= (MATRIX_ROW_SHIFTER << current_col);
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} else {
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// Pin HI, clear col bit
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current_matrix[row_index] &= ~(MATRIX_ROW_SHIFTER << current_col);
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}
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// Determine if the matrix changed state
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if ((last_row_value != current_matrix[row_index]) && !(matrix_changed)) {
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matrix_changed = true;
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}
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}
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// Unselect col
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unselect_col(current_col);
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return matrix_changed;
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}
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#endif
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void matrix_init(void) {
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void matrix_init_custom(void) {
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// initialize key pins
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setPinInput(SWITCH_1);
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setPinInput(SWITCH_2);
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init_pins();
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// initialize matrix state: all keys off
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for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
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raw_matrix[i] = 0;
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matrix[i] = 0;
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}
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debounce_init(MATRIX_ROWS);
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matrix_init_quantum();
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}
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uint8_t matrix_scan(void) {
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bool matrix_scan_custom(void) {
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bool changed = false;
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#if defined(DIRECT_PINS) || (DIODE_DIRECTION == COL2ROW)
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// Set row, read cols
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for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) {
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changed |= read_cols_on_row(raw_matrix, current_row);
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}
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#elif (DIODE_DIRECTION == ROW2COL)
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// Set col, read rows
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for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
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changed |= read_rows_on_col(raw_matrix, current_col);
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}
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#endif
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debounce(raw_matrix, matrix, MATRIX_ROWS, changed);
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// Read encoder switches, already debounced
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changed |= read_encoder_switches(matrix, 4);
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matrix_scan_quantum();
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return (uint8_t)changed;
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return changed;
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}
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// Customisations for the encoders
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void matrix_init_kb(void) {
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setPinInput(SWITCH_1);
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setPinInput(SWITCH_2);
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}
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void matrix_scan_kb(void) {}
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void matrix_print(void) {}
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static bool read_encoder_switches(matrix_row_t current_matrix[], uint8_t current_row) {
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// Store last value of row prior to reading
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matrix_row_t last_row_value = current_matrix[current_row];
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@ -249,18 +111,18 @@ static bool read_encoder_switches(matrix_row_t current_matrix[], uint8_t current
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// Debounce the encoder buttons using a shift register
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static uint8_t btn_1_array;
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static uint8_t btn_2_array;
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bool btn_1_pressed = 0;
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bool btn_2_pressed = 0;
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bool btn_1_rise = 0;
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bool btn_2_rise = 0;
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btn_1_array <<= 1;
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btn_2_array <<= 1;
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btn_1_array |= readPin(SWITCH_1);
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btn_2_array |= readPin(SWITCH_2);
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(btn_1_array == 0b11111111) ? (btn_1_pressed = 1) : (btn_1_pressed = 0);
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(btn_2_array == 0b11111111) ? (btn_2_pressed = 1) : (btn_2_pressed = 0);
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(btn_1_array == 0b01111111) ? (btn_1_rise = 1) : (btn_1_rise = 0);
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(btn_2_array == 0b01111111) ? (btn_2_rise = 1) : (btn_2_rise = 0);
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// Populate the matrix row with the state of the encoder
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current_matrix[current_row] |= btn_1_pressed ? (1 << 0) : 0;
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current_matrix[current_row] |= btn_2_pressed ? (1 << 1) : 0;
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current_matrix[current_row] |= btn_1_rise ? (1 << 0) : 0;
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current_matrix[current_row] |= btn_2_rise ? (1 << 1) : 0;
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return (last_row_value != current_matrix[current_row]);
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}
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}
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