Hub16 QMK configurator support + various bugfixes (#11496)
* qmk configurator support + various bugfixes * Update keyboards/hub16/rules.mk Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Nick Brassel <nick@tzarc.org>
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14 changed files with 126 additions and 298 deletions
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@ -1,7 +1,7 @@
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# AutoHotKey Companion
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## Overview
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AutoHotKey Companion Keymap for <a href="https://www.tindie.com/products/joshajohnson/hub16-programmable-macro-keyboard/">Hub16 macropad</a> is designed be a quick and easy way to get started with AutoHotKey and to provide a foundation for customizing your own macropad. I upgraded to the Super16 from a Super16 because it kept the RGB underglow lights for an easy way (RGB) to identify what layer I was on with a quick glance or peripheral vision and added 2 rotary encoders and a USB 2.0 hub with USB-C ports. The F13 to F24 keys were selected as they are rarely used so you won't run into conflicts with existing application shortcuts and AutoHotKey recognizes them without any issues. *Note:* MacOS does not support/recognize F21 to F24 so these would need to be remapped for Mac users.
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AutoHotKey Companion Keymap for <a href="https://www.tindie.com/products/joshajohnson/hub16-programmable-macro-keyboard/">Hub16 macropad</a> is designed be a quick and easy way to get started with AutoHotKey and to provide a foundation for customizing your own macropad. I upgraded to the Hub16 from a Super16 because it kept the RGB underglow lights for an easy way (RGB) to identify what layer I was on with a quick glance or peripheral vision and added 2 rotary encoders and a USB 2.0 hub with USB-C ports. The F13 to F24 keys were selected as they are rarely used so you won't run into conflicts with existing application shortcuts and AutoHotKey recognizes them without any issues. *Note:* MacOS does not support/recognize F21 to F24 so these would need to be remapped for Mac users.
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Same functionality can be accomplished with other similar applications on the host system like Keyboard Maestro, AutoIt, etc.
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@ -64,7 +64,7 @@ While the first 5 layers are accessible with only 1 key press at most, the 5th (
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## Host Configuration
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Once the keymap has been flashed to the Super16, you can download the accompanying AutoHotKey file or create your own and have it start automatically either via a Windows Task or another way. Using AutoHotKey allows adjustment of functionality of the buttons without the need to change your map and reflash the macropad every time.
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Once the keymap has been flashed to the Hub16, you can download the accompanying AutoHotKey file or create your own and have it start automatically either via a Windows Task or another way. Using AutoHotKey allows adjustment of functionality of the buttons without the need to change your map and reflash the macropad every time.
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Starting the AHK file can be done either by:
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* Creating a Windows Task
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* Adding the AHK to the startup folder
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TAP_DANCE_ENABLE = no # Support for tap dancing
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50
keyboards/hub16/keymaps/default/keymap.c
Executable file
50
keyboards/hub16/keymaps/default/keymap.c
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/* Copyright 2019 Josh Johnson
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT( /* Base */
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KC_MUTE, KC_MPLY,
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KC_7, KC_8, KC_9, KC_PAST,
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KC_4, KC_5, KC_6, KC_PMNS,
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KC_1, KC_2, KC_3, KC_PPLS,
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MO(1), KC_0, KC_PDOT,KC_PENT
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),
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[1] = LAYOUT( /* LED Control */
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_______, _______,
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_______, RGB_MOD, RGB_RMOD, RGB_TOG,
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RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI,
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RGB_SAD, RGB_SAI, _______, _______,
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_______, _______, RESET, _______
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),
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};
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void encoder_update_user(uint8_t index, bool clockwise) {
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if (index == 0) { /* Left Encoder */
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if (clockwise) {
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tap_code(KC_VOLD);
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} else {
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tap_code(KC_VOLU);
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}
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} else if (index == 1) { /* Right Encoder */
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if (clockwise) {
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tap_code(KC_MPRV);
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} else {
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tap_code(KC_MNXT);
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}
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}
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}
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{"version":1,"notes":"","documentation":"\"This file is a QMK Configurator export. You can import this at <https://config.qmk.fm>. It can also be used directly with QMK's source code.\n\nTo setup your QMK environment check out the tutorial: <https://docs.qmk.fm/#/newbs>\n\nYou can convert this file to a keymap.c using this command: `qmk json2c {keymap}`\n\nYou can compile this keymap using this command: `qmk compile {keymap}`\"\n","keyboard":"hub16","keymap":"default","layout":"LAYOUT","layers":[["KC_NLCK","KC_PSLS","KC_P7","KC_P8","KC_P9","KC_PPLS","KC_P4","KC_P5","KC_P6","KC_PCMM","KC_P1","KC_P2","KC_P3","KC_PEQL","KC_P0","KC_P0","KC_PDOT","KC_PENT"]],"author":""}
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TAP_DANCE_ENABLE = yes # Support for tap dancing
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@ -36,18 +36,18 @@ qk_tap_dance_action_t tap_dance_actions[] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BASE] = LAYOUT( /* Base */
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KC_S, KC_V,
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KC_A, KC_B, KC_C, KC_D,
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KC_E, KC_F, KC_G, KC_H,
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KC_I, KC_J, KC_K, KC_L,
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KC_S, KC_V,
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KC_A, KC_B, KC_C, KC_D,
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KC_E, KC_F, KC_G, KC_H,
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KC_I, KC_J, KC_K, KC_L,
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KC_M, KC_N, KC_O, TD(CTRL)
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),
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[_CTRL] = LAYOUT( /* Control */
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KC_NO, KC_NO,
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KC_NO, KC_NO,
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_______, RGB_MOD, RGB_RMOD, RGB_TOG,
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RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI,
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RGB_SAD, RGB_SAI, _______, _______,
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RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI,
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RGB_SAD, RGB_SAI, _______, _______,
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_______, _______, RESET, TD(BASE)
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),
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};
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} else if (state->count == 2) {
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layer_move(_CTRL);
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}
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}
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}
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1
keyboards/hub16/keymaps/macro/rules.mk
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1
keyboards/hub16/keymaps/macro/rules.mk
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TAP_DANCE_ENABLE = yes
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@ -1,78 +0,0 @@
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/* Copyright 2019 Josh Johnson
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// Keyboard Layers
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enum keyboard_layers{
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_BASE = 0,
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_CONTROL
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};
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// Tap Dance Declarations
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enum tap_dance { TD_TO_LED = 0, TD_TO_DEFAULT = 1 };
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qk_tap_dance_action_t tap_dance_actions[] = {
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// Tap once for standard key, twice to toggle to control layer
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[TD_TO_LED] = ACTION_TAP_DANCE_DUAL_ROLE(KC_P, _CONTROL),
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[TD_TO_DEFAULT] = ACTION_TAP_DANCE_DUAL_ROLE(KC_P, _BASE)};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BASE] = LAYOUT( /* Base */
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KC_S, KC_V,
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KC_A, KC_B, KC_C, KC_D,
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KC_E, KC_F, KC_G, KC_H,
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KC_I, KC_J, KC_K, KC_L,
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KC_M, KC_N, KC_O, TD(TD_TO_LED)
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),
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[_CONTROL] = LAYOUT( /* LED Control */
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KC_NO, KC_NO,
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_______, RGB_MOD, RGB_RMOD, RGB_TOG,
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RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI,
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RGB_SAD, RGB_SAI, _______, _______,
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_______, _______, RESET, TD(TD_TO_DEFAULT)
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),
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};
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void encoder_update_user(uint8_t index, bool clockwise) {
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if (index == 0) { /* Left Encoder */
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if (clockwise) {
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tap_code(KC_R);
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} else {
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tap_code(KC_Q);
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}
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} else if (index == 1) { /* Right Encoder */
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if (clockwise) {
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tap_code(KC_U);
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} else {
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tap_code(KC_T);
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}
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}
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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// Example of "pressing" CONTROL+SHIFT+V instead of "A" on keyboard
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// More info: https://docs.qmk.fm/#/feature_macros
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// case KC_A:
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// if (record->event.pressed) {
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// SEND_STRING(SS_LCTL(SS_LSFT("v")));
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// } else {
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// }
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// break;
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}
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return true;
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};
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VIA_ENABLE = yes
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CONSOLE_ENABLE = no
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COMMAND_ENABLE = no
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TAP_DANCE_ENABLE = no
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