Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches
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1830 changed files with 11415 additions and 14514 deletions
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@ -32,25 +32,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
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#endif
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#ifdef RGBLIGHT_ENABLE
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//# define RGBLIGHT_EFFECT_BREATHING
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# define RGBLIGHT_EFFECT_RAINBOW_MOOD
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# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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//# define RGBLIGHT_EFFECT_SNAKE
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//# define RGBLIGHT_EFFECT_KNIGHT
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# define RGBLIGHT_EFFECT_CHRISTMAS
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# define RGBLIGHT_EFFECT_STATIC_GRADIENT
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# define RGBLIGHT_EFFECT_RGB_TEST
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//# define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_LAYERS
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#define RGBLIGHT_MAX_LAYERS 8
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#endif
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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@ -19,7 +19,14 @@
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"brightness_steps": 8,
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"led_count": 18,
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"max_brightness": 150,
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"led_map": [6, 7, 12, 13, 14, 15, 16, 17, 11, 10, 9, 8, 0, 1, 2, 3, 4, 5]
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"led_map": [6, 7, 12, 13, 14, 15, 16, 17, 11, 10, 9, 8, 0, 1, 2, 3, 4, 5],
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"animations": {
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"rainbow_mood": true,
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"rainbow_swirl": true,
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"christmas": true,
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"static_gradient": true,
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"rgb_test": true
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}
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},
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"matrix_pins": {
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"cols": ["F5", "D4", "E6", "F7", "C6", "D7"],
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