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Move RGBLight animations to data driven (#21635)

* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

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* Move RGBLight animations to data driven, F

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* Move RGBLight animations to data driven, handwired

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* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
This commit is contained in:
Ryan 2023-08-24 07:11:39 +10:00 committed by GitHub
parent 79491e35e1
commit 023d644bb6
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GPG key ID: 4AEE18F83AFDEB23
1830 changed files with 11415 additions and 14514 deletions

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@ -10,15 +10,6 @@
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#define SPLIT_TRANSPORT_MIRROR
#ifdef RGBLIGHT_ENABLE
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_TWINKLE
#endif
#ifdef RGB_MATRIX_ENABLE
// EFFECTS
#define ENABLE_RGB_MATRIX_ALPHAS_MODS

View file

@ -20,7 +20,15 @@
"brightness_steps": 16,
"led_count": 88,
"max_brightness": 120,
"split_count": [44, 44]
"split_count": [44, 44],
"animations": {
"breathing": true,
"rainbow_mood": true,
"rainbow_swirl": true,
"christmas": true,
"static_gradient": true,
"twinkle": true
}
},
"matrix_pins": {
"cols": ["F5", "F6", "F7", "B1", "B3", "B2", "B6"],